Commit 4239383
authored
tvgames/xavix*: Lots of XaviX, XaviX2, and SuperXaviX updates [David Haywood]
* superxavix: some research on the bitmap layer, slight visual improvement where it gets used
* xavix - begin to move towards a cleaner bus implementation without the memory bypass (as some later SuperXaviX games will need it)
* superxavix CRTC(?) logging
* make bitmap writes kinda work in suprtvpchk demo mode
* attempt to improve plotter behavior
* some experiments for tak_chq
* some extra logging for math unit
* start moving some superxavix specifics to their own class
* a few xavix2000 opcodes
* note about loading screens on some super tv-pc sets
* possible workaround for the super tv-pc issues, there's definitely something more funky with the superxavix address buses
* added missing cmc_imp opcode for ban_ordj (sprites now appear in demo)
* swap tilemap priorities in cases where priority is equal (for epo_golf)
* document how noise effect is enabled, even if it isn't currently understood
* some notes of things that need revisiting
* implement tile addressing mode used by epo_stad
* more closely match math unit behavior to some hardware tests
* use more appropriate external bus sizes in some cases
* added 2 more sets, one SuperXaviX, one XaviX2
* start trying to understand the extended mode anpanmdx uses
* xavmusic research
* some of the anpanman inputs are simple button responses at least
* improve epo_doka sprites
* assume bitmap layer has lower priority than tilemaps (several cases suggest as much)
* mark supertvpc 'double mouse' cart as a bad dump because the code looks corrupt in places, add 2 workaround to boot other sets so that graphic features can be better tested
* add some (not correct) mouse handling to supertvpc
* update some notes
* start trying to improve superxavix IO
* add Piano PC
New NOT WORKING machines
------------------------------
Anpanman Kazoku De Ikunou Mat DX (Japan) [TeamEurope, David Haywood]
Let's TV Play Dragon Ball Z Battle Experience Kamehameha 2 Ossu Ome Goku Tenkaichi Budokai (Japan) [TeamEurope, David Haywood]
Doraemon Moving! Oekaki (Japan) [TeamEurope, David Haywood]
Anpanman Pyon-Pyon Ikunou Mat (Japan) [TeamEurope, David Haywood]
Doraemon anywhere - Japan travel game DX experience! Where is the Dragon Grand Prix! (Japan) [TeamEurope, David Haywood]
Let's! TV Play Futari wa PreCure MaxHeart Dance on the mat Let's go to MaxHeart (Japan) [TeamEurope, David Haywood]
Let's! TV Play Disney Characters Oto! Iro! Ton-Ton! Miracle Parade [TeamEurope, David Haywood]
Hello Kitty Piano PC (Japan) [TeamEurope, David Haywood]1 parent 2a0ae18 commit 4239383
17 files changed
Lines changed: 1599 additions & 658 deletions
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