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New working clones
------------------ 1945k III (Promat license, OPCX1 PCB) [System11, The Dumping Union]
1 parent 2149f3c commit a06ca9e

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2 files changed

+56
-20
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2 files changed

+56
-20
lines changed

src/mame/mame.lst

+1
Original file line numberDiff line numberDiff line change
@@ -38582,6 +38582,7 @@ positron // 1982 Positron 9000
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1945kiii // (c) 2000 Oriental
3858338583
1945kiiin // (c) 2000 Oriental
3858438584
1945kiiio // (c) 1999 Oriental
38585+
1945kiiipt // (c) 1999 Promat
3858538586
flagrall // ?
3858638587
slspirit // (c) 1999 Promat
3858738588

src/mame/promat/1945kiii.cpp

+55-20
Original file line numberDiff line numberDiff line change
@@ -6,28 +6,30 @@ what is this HW cloned from? I doubt it's an original design
66
77
Promat / Oriental Soft SPR800E driver
88
9-
1945K-III (Newer) 2000 Oriental Soft
10-
1945K-III (Older) 1999 Oriental Soft
9+
1945K III (Newer) 2000 Oriental Soft
10+
1945K III (Older) 1999 Oriental Soft
11+
1945K III 1999 Promat
1112
Solite Spirits 1999 Promat
1213
'96 Flag Rally 1996 Promat???
1314
1415
NOTES
1516
-----
16-
1945K-III is clearly a retooled Solite Spirtis. There are spots in 1945K-III where it shows "SOLITE SPIRITS"
17+
1945K III is clearly a retooled Solite Spirits. There are spots in 1945K III where it shows "SOLITE SPIRITS"
1718
such as the ship selection screen's background and after the continue countdown expires, but before the high score table.
1819
It's unknown if the changes were specifically meant for an Export version or if Promat was trying to capitalized
1920
on Psikyo's Striker 1945 series and it's name.
20-
Older version of 1945K-III there's no dipswitches for Demo Sound or Allow Continue - Demo sounds always OFF
21+
In the olders version of 1945K III there's no dipswitches for Demo Sound or Allow Continue - Demo sounds always OFF
22+
The Promat license has the same sound test for service mode & P1 graphics error for P2 player select as Solite Spirits
2123
2224
Solite Spirit:
2325
Demo loop is extremely short and only shows one area
24-
The test screen is basically just for sound test (in 1945K-III you get inputs, then press P1 & P2 start to test sounds)
25-
In 2 player games when selecting ships, "player 2" uses the same "P1" graphic (fixed in 1945K-III)
26+
The test screen is basically just for sound test (in 1945K III you get inputs, then press P1 & P2 start to test sounds)
27+
In 2 player games when selecting ships, "player 2" uses the same "P1" graphic (fixed in newer 1945K III sets)
2628
No "Lives", Demo Sound or Allow Continue dipswitches - Demo sounds always ON
2729
2830
---------------
2931
30-
1945K-III
32+
1945K III
3133
Oriental, 2000
3234
3335
This game is a straight rip-off of Psikyo's Strikers 1945 III.
@@ -94,7 +96,7 @@ Other: QuickLogic QL2003-XPL84C, SPR800E
9496
9597
* denotes unpopulated socket
9698
97-
SPR800E on the 1945K-III OPCX1 PCB silkscreened ORIENTAL OP-CX1 SPR800E 9937E
99+
SPR800E on the 1945K III OPCX1 PCB silkscreened ORIENTAL OP-CX1 SPR800E 9937E
98100
SPR800E on the Solite Spirits PCB silkscreened PROMAT SPR800E ES928
99101
*/
100102

@@ -514,8 +516,8 @@ static INPUT_PORTS_START( k3old )
514516
PORT_DIPSETTING( 0x0020, "4" )
515517
PORT_DIPSETTING( 0x0000, "5" )
516518
PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
517-
PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" ) // In newer 1945K-III sets this is Demo_Sounds - Demo Sounds always OFF here!
518-
PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) // In newer 1945K-III sets this is Allow_Continue - Always Continue
519+
PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" ) // In newer 1945K III sets this is Demo_Sounds - Demo Sounds always OFF here!
520+
PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) // In newer 1945K III sets this is Allow_Continue - Always Continue
519521
PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" )
520522
PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" )
521523
PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" )
@@ -566,11 +568,11 @@ static INPUT_PORTS_START( solite )
566568
PORT_DIPSETTING( 0x0008, DEF_STR( Normal ) )
567569
PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) )
568570
PORT_DIPSETTING( 0x0018, DEF_STR( Hardest ) )
569-
PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" ) // In 1945K-III sets 6&7 are Lives
570-
PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" ) // In 1945K-III sets 6&7 are Lives
571+
PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" ) // In 1945K III sets 6&7 are Lives
572+
PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" ) // In 1945K III sets 6&7 are Lives
571573
PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
572-
PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" ) // In newer 1945K-III sets this is Demo_Sounds - Demo Sounds always ON here!
573-
PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) // In newer 1945K-III sets this is Allow_Continue - Always Continue
574+
PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" ) // In newer 1945K III sets this is Demo_Sounds - Demo Sounds always ON here!
575+
PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) // In newer 1945K III sets this is Allow_Continue - Always Continue
574576
PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" )
575577
PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" )
576578
PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" )
@@ -679,7 +681,7 @@ void k3_state::k3(machine_config &config)
679681

680682
m_maincpu->set_addrmap(AS_PROGRAM, &k3_state::k3_map);
681683

682-
OKIM6295(config, m_oki[1], MASTER_CLOCK/16, okim6295_device::PIN7_HIGH); // dividers?
684+
OKIM6295(config, m_oki[1], MASTER_CLOCK/16, okim6295_device::PIN7_HIGH); // NOTE: OPCX2 PCB is 16.0000MHz / 16 - OPCX1 PCB is 4.000MHz / 4
683685
m_oki[1]->add_route(ALL_OUTPUTS, "mono", 1.0);
684686

685687
m_screen->set_raw(XTAL(27'000'000)/4, 432, 0, 320, 262, 0, 224); // ~60Hz
@@ -764,6 +766,38 @@ ROM_START( 1945kiiio )
764766
ROM_LOAD32_BYTE( "8.u105", 0x000003, 0x80000, CRC(2c3895d5) SHA1(ab5837d996c1bb70071db02f07412c182d7547f8) )
765767
ROM_END
766768

769+
ROM_START( 1945kiiipt ) // Promat copyright, 1945K III title, earlier PCB - ROMs had no labels
770+
ROM_REGION( 0x100000, "maincpu", 0 ) // 68000 Code
771+
ROM_LOAD16_BYTE( "u34", 0x00001, 0x80000, CRC(d4efcdf4) SHA1(e53ea3a5d8a44d4adf5e58865f99548d3476d1f5) )
772+
ROM_LOAD16_BYTE( "u35", 0x00000, 0x80000, CRC(4381341d) SHA1(518c1b303d6286a794faf6d5731fbe7c51936b86) )
773+
774+
ROM_REGION( 0x080000, "oki2", 0 ) // Samples
775+
ROM_LOAD( "su5", 0x00000, 0x80000, CRC(9d96fd55) SHA1(80025cc2c44e8cd938620818e0b0974026377f5c) ) // Sound data matches other 1945K III sets
776+
777+
ROM_REGION( 0x080000, "oki1", 0 ) // Samples
778+
ROM_LOAD( "su4", 0x00000, 0x80000, CRC(d45aec3b) SHA1(fc182a10e19687eb2f2f4a1d2ad976814185f0fc) )
779+
780+
ROM_REGION( 0x400000, "sprites", 0 )
781+
ROM_LOAD32_BYTE( "u5", 0x000000, 0x080000, CRC(4742aa38) SHA1(6e8d53afe7a6a5d60c135dd6a283d5bb47821f48) ) // these 4 match Solite Spirit
782+
ROM_LOAD32_BYTE( "u6", 0x000001, 0x080000, CRC(c137fb33) SHA1(6798bc4569bdcab02c2b16315c8827268e5674eb) )
783+
ROM_LOAD32_BYTE( "u7", 0x000002, 0x080000, CRC(d0593a03) SHA1(544e345e0849239b8156df8c50568bb2e2685bd3) )
784+
ROM_LOAD32_BYTE( "u8", 0x000003, 0x080000, CRC(baa9eeb1) SHA1(12d905143c707bc0ff6997b89816b7bce40bd9aa) )
785+
786+
ROM_LOAD32_BYTE( "u58", 0x200000, 0x080000, CRC(eb586bd6) SHA1(1050021a663421be455c215cb9e724463e1fc425) ) // first 3 match Solite Spirit
787+
ROM_LOAD32_BYTE( "u59", 0x200001, 0x080000, CRC(abc8b869) SHA1(aea3e2bb447b6b9ac0dd19cac7922cc9bee6afb8) )
788+
ROM_LOAD32_BYTE( "u60", 0x200002, 0x080000, CRC(31f9b034) SHA1(d3224d9f11236fcaa65d477b87c46bea8a69db01) )
789+
ROM_LOAD32_BYTE( "u61", 0x200003, 0x080000, CRC(f13e609b) SHA1(03ab2ee368d086a927d2b6412db5f6dfd066b08f) ) // this one is VERY different
790+
791+
ROM_REGION( 0x200000, "tiles", 0 )
792+
ROM_LOAD32_BYTE( "u102", 0x000000, 0x80000, CRC(ddca369b) SHA1(66c3daf55cbe5d5f73482eff566c52fe1e509164) ) // These 4 are unique to this set
793+
ROM_LOAD32_BYTE( "u103", 0x000001, 0x80000, CRC(32f58186) SHA1(9eab278ce69387e04c90b660686e93e3d7c80439) )
794+
ROM_LOAD32_BYTE( "u104", 0x000002, 0x80000, CRC(2031c42e) SHA1(f7132862ac0b908da298d67802266b96f809ff49) )
795+
ROM_LOAD32_BYTE( "u105", 0x000003, 0x80000, CRC(8428b693) SHA1(ee9d1a295159c5bbf5c0a59cf3cd23889aa293f7) )
796+
797+
ROM_REGION( 0x117, "plds", 0 )
798+
ROM_LOAD( "gal16v8.u22", 0x000, 0x117, NO_DUMP ) // a dump done via 020 dumper exists, but needs to be reduced
799+
ROM_END
800+
767801
ROM_START( slspirit )
768802
ROM_REGION( 0x100000, "maincpu", 0 ) // 68000 Code
769803
ROM_LOAD16_BYTE( "3.u34", 0x00001, 0x40000, CRC(b5ac3272) SHA1(da223ef3b006be03a11559e00ae9d7bbd2d06ee5) )
@@ -823,9 +857,10 @@ ROM_END
823857
} // anonymous namespace
824858

825859

826-
GAME( 2000, 1945kiii, 0, k3, k3, k3_state, empty_init, ROT270, "Oriental Soft", "1945k III (newer, OPCX2 PCB)", MACHINE_SUPPORTS_SAVE )
827-
GAME( 2000, 1945kiiin, 1945kiii, k3, k3, k3_state, empty_init, ROT270, "Oriental Soft", "1945k III (newer, OPCX1 PCB)", MACHINE_SUPPORTS_SAVE )
828-
GAME( 1999, 1945kiiio, 1945kiii, k3, k3old, k3_state, empty_init, ROT270, "Oriental Soft", "1945k III (older, OPCX1 PCB)", MACHINE_SUPPORTS_SAVE )
829-
GAME( 1999, slspirit, 0, k3, solite, k3_state, empty_init, ROT270, "Promat", "Solite Spirits", MACHINE_SUPPORTS_SAVE )
860+
GAME( 2000, 1945kiii, 0, k3, k3, k3_state, empty_init, ROT270, "Oriental Soft", "1945k III (newer, OPCX2 PCB)", MACHINE_SUPPORTS_SAVE )
861+
GAME( 2000, 1945kiiin, 1945kiii, k3, k3, k3_state, empty_init, ROT270, "Oriental Soft", "1945k III (newer, OPCX1 PCB)", MACHINE_SUPPORTS_SAVE )
862+
GAME( 1999, 1945kiiio, 1945kiii, k3, k3old, k3_state, empty_init, ROT270, "Oriental Soft", "1945k III (older, OPCX1 PCB)", MACHINE_SUPPORTS_SAVE )
863+
GAME( 1999, 1945kiiipt, 1945kiii, k3, solite, k3_state, empty_init, ROT270, "Promat", "1945k III (Promat license, OPCX1 PCB)", MACHINE_SUPPORTS_SAVE )
864+
GAME( 1999, slspirit, 0, k3, solite, k3_state, empty_init, ROT270, "Promat", "Solite Spirits", MACHINE_SUPPORTS_SAVE )
830865

831-
GAME( 1996, flagrall, 0, flagrall, flagrall, k3_state, empty_init, ROT0, "Promat?", "'96 Flag Rally", MACHINE_SUPPORTS_SAVE )
866+
GAME( 1996, flagrall, 0, flagrall, flagrall, k3_state, empty_init, ROT0, "Promat?", "'96 Flag Rally", MACHINE_SUPPORTS_SAVE )

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