This project is developed as part of a university course on Computer Graphics. It demonstrates the use of OpenGL for rendering a bird in a 3D environment. The project showcases fundamental concepts of computer graphics, including transformations, lighting, and animations.
The purpose of this project is to provide an educational example for students learning computer graphics. It allows users to explore and interact with a 3D-rendered bird model, gaining insights into the implementation of graphics concepts using OpenGL.
- 3D Bird Model: A simple bird model rendered in 3D space.
- Transformations: Demonstrates scaling, rotation, and translation.
- Lighting and Shading: Basic lighting effects to enhance the visual appearance.
- Animation: Includes simple bird animations like flapping wings.
- Interactivity: Allows user interaction with the model (e.g., changing the view or triggering animations).
- Language: C
- Graphics Library: OpenGL