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Update v1.0.7.6
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mxyx0412 committed Sep 14, 2024
1 parent 3de4be6 commit 0b771b6
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33 changes: 29 additions & 4 deletions README.md
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Expand Up @@ -17,6 +17,7 @@

| 游戏版本 | 模组版本 | 发布日期 | 链接 |
| ------------------- | -------- | --------- | ------------------------------------------------------------ |
| 2024.3.5 ~ 2024.6.4 | v1.0.7.6 | 2024.9.14 | [下载](https://github.com/mxyx-club/TheOtherUs-Edited/releases/download/v1.0.7.6/TheOtherUs.zip) |
| 2024.3.5 ~ 2024.6.4 | v1.0.7.2 | 2024.9.6 | [下载](https://github.com/mxyx-club/TheOtherUs-Edited/releases/download/v1.0.7.2/TheOtherUs.zip) |
| 2024.3.5 ~ 2024.6.4 | v1.0.6.6 | 2024.8.14 | [下载](https://github.com/mxyx-club/TheOtherUs-Edited/releases/download/v1.0.6.6/TheOtherUs.zip) |
| 2024.3.5 ~ 2024.6.4 | v1.0.6.2 | 2024.7.26 | [下载](https://github.com/mxyx-club/TheOtherUs-Edited/releases/download/v1.0.6.2/TheOtherUs.zip) |
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## 更新日志

### v1.0.7.6:

- #### 新增内容:

- 新增中立职业:打工仔
- 更换游戏主界面banner图
- 增加进房时的欢迎语与指令提示
- 炸弹狂:新增选项 “烫手山芋模式” 、 “炸弹与击杀共享冷却” 、 “炸弹可以传回炸弹狂”

- #### Bug修复:

- 魅魔:修复魅魔的胜利结算问题
- 市长:修复会议中揭示按钮文字丢失的问题
- 交换师:修复可交换中立选项关闭无效的问题
- 修复部分情况下大蒜报错导致游戏无法正常运行

- #### 其它优化:

- 可以使用快捷键打开聊天栏 (默认按键F2)
- 允许选项 “通信破坏开启小黑人” 开启时分配隐蔽者。
- 追踪者:玩家箭头将以该玩家的颜色显示
- 巴甫洛夫:删除选项 “会议后重置自杀时限” ,默认开启

<details>
<summary>点我查看更多更新日志</summary>


### v1.0.7.2:

- #### 新增内容:
Expand All @@ -57,9 +85,6 @@
- 换票师:将 “确认换票” 按钮删除,即如果选中两位玩家即可直接换票。[Beta]
- 侦探:在会议中以及死亡时不会再刷新脚印。

<details>
<summary>点我查看更多更新日志</summary>

### v1.0.6.6:

- #### 新增内容:
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| 勒索者 | 天启 | 传送师 | 小孩 |
| 女巫 | 末日预言家 | 追踪者 | Vip |
| 忍者 | 魅魔 | 告密者 | 不屈者 |
| 悠悠球 | | 卧底 | 反骨 |
| 悠悠球 | 打工仔 | 卧底 | 反骨 |
| 邪恶的设陷师 | | 保安 | 管道工程师 |
| 肢解者 | | 通灵师 | 酒鬼 |
| 赌徒 | | 设陷师 | 胆小鬼 |
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2 changes: 1 addition & 1 deletion README_EN.md
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Expand Up @@ -163,7 +163,7 @@ Even more roles are coming soon.
| Blackmailer | Juggernaut | Jumper | Mini |
| Witch | Doomsayer | Tracker | Vip |
| Ninja | Akujo | Snitch | Indomitable |
| Yo-Yo | | Spy | Slueth |
| Yo-Yo | PartTimer | Spy | Slueth |
| Evil Trapper | | SecurityGuard | Cursed |
| Butcher [Beta] | | Medium | Invert |
| Gambler | | Trapper | Blind |
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Binary file modified Strings.xlsx
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2 changes: 1 addition & 1 deletion TheOtherRoles/Options/CustomOptionHolder.cs
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Expand Up @@ -895,7 +895,7 @@ public static void Load()

bountyHunterSpawnRate = Create(10230, Types.Impostor, cs(BountyHunter.color, "BountyHunter"), rates, null, true);
bountyHunterBountyDuration = Create(10231, Types.Impostor, "bountyHunterBountyDuration", 60f, 10f, 180f, 5f, bountyHunterSpawnRate);
bountyHunterReducedCooldown = Create(10232, Types.Impostor, "bountyHunterReducedCooldown", 2.5f, 0f, 30f, 2.5f, bountyHunterSpawnRate);
bountyHunterReducedCooldown = Create(10232, Types.Impostor, "bountyHunterReducedCooldown", 2.5f, 0f, 30f, 0.5f, bountyHunterSpawnRate);
bountyHunterPunishmentTime = Create(10233, Types.Impostor, "bountyHunterPunishmentTime", 10f, 0f, 60f, 2.5f, bountyHunterSpawnRate);
bountyHunterShowArrow = Create(10234, Types.Impostor, "bountyHunterShowArrow", true, bountyHunterSpawnRate);
bountyHunterArrowUpdateIntervall = Create(10235, Types.Impostor, "bountyHunterArrowUpdateIntervall", 0.5f, 0f, 15f, 0.5f, bountyHunterShowArrow);
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7 changes: 4 additions & 3 deletions TheOtherRoles/Patches/MeetingHudPatch.cs
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Expand Up @@ -923,11 +923,12 @@ public static void Postfix(MeetingHud __instance)
Message("会议开始");
shookAlready = false;
//Nothing here for now. What to do when local player who is blackmailed starts meeting
if (Blackmailer.blackmailed != null && Blackmailer.blackmailed.Data.PlayerId == CachedPlayer.LocalPlayer.PlayerId
&& Blackmailer.blackmailed.IsAlive() && Blackmailer.blackmailer.IsAlive())
if (Blackmailer.blackmailed != null
&& Blackmailer.blackmailed.Data.PlayerId == CachedPlayer.LocalPlayer.PlayerId
&& Blackmailer.blackmailed.IsAlive())
Coroutines.Start(BlackmailShhh());

if (PartTimer.partTimer != null && PartTimer.partTimer.IsAlive() && PartTimer.target == null) PartTimer.deathTurn--;
if (PartTimer.partTimer.IsAlive() && PartTimer.target == null) PartTimer.deathTurn--;

if (InfoSleuth.infoSleuth != null && InfoSleuth.target != null && InfoSleuth.infoSleuth == CachedPlayer.LocalPlayer.PlayerControl)
{
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2 changes: 1 addition & 1 deletion TheOtherRoles/Patches/RoleAssignmentPatch.cs
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Expand Up @@ -129,7 +129,7 @@ public static RoleAssignmentData getRoleAssignmentData()
var crewSettings = new Dictionary<byte, int>();

impSettings.Add((byte)RoleId.Morphling, CustomOptionHolder.morphlingSpawnRate.getSelection());
if (!ModOption.camoComms) impSettings.Add((byte)RoleId.Camouflager, CustomOptionHolder.camouflagerSpawnRate.getSelection());
impSettings.Add((byte)RoleId.Camouflager, CustomOptionHolder.camouflagerSpawnRate.getSelection());
impSettings.Add((byte)RoleId.Vampire, CustomOptionHolder.vampireSpawnRate.getSelection());
impSettings.Add((byte)RoleId.Eraser, CustomOptionHolder.eraserSpawnRate.getSelection());
impSettings.Add((byte)RoleId.Trickster, CustomOptionHolder.tricksterSpawnRate.getSelection());
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3 changes: 0 additions & 3 deletions TheOtherRoles/Resources/stringData.json
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Expand Up @@ -1325,9 +1325,6 @@
"pavlovsownerRampageDeathTime": {
"13": "狂化后自杀时限"
},
"pavlovsownerRampageDeathTimeIsMeetingReset": {
"13": "会议后重置自杀时限"
},
"swooperKillCooldown": {
"0": "Kill Cooldown",
"13": "击杀冷却"
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2 changes: 1 addition & 1 deletion TheOtherRoles/TheOtherRoles.csproj
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@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Version>1.0.7.5</Version>
<Version>1.0.7.6</Version>
<AssemblyName>TheOtherUs</AssemblyName>
<Authors>mxyx-club</Authors>
<LangVersion>latest</LangVersion>
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