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Use CStr as the type for symbol name #174

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EFanZh
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@EFanZh EFanZh commented Mar 30, 2025

This PR changes the type for symbol names from &[u8] to &CStr and updates Rust edition to 2021.

Closes #163.

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nagisa commented Apr 25, 2025

I don't have many plans for a breaking change at this point in time but when one comes around I'll merge this in. Might be quite some time until that happens, though.

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Provide a Library::get method that accepts &CStr
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