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Integrate 3D tileset with stylized water into current game scene #65

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merged 15 commits into from
Apr 25, 2023

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nucleartide
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@nucleartide nucleartide commented Apr 23, 2023

Changelog

  • Update highlight visual for Water Tile
    • Add a WaterTileHighlighter script that highlights and un-highlights the water tile
    • Update logic in NearbyResourcesManager for highlighting and un-highlighting water tiles
  • Add Water Rule Tile so Water Tiles are added via the Tilemap
  • Update WorldManager to set tiles on Tilemap
  • Fix orthographic camera clipping: the camera needed to be moved up a little
  • Add Tilemap to Environment prefab
  • Update ground tiles and add colliders
  • Update outlined resources outline width from 4 pixels to 5 pixels
  • Add “Water Tile Visual” layer

QA

water.mov

@nucleartide nucleartide changed the title Integrate tilemap Integrate 3D tileset with stylized water into current game scene Apr 25, 2023
@nucleartide nucleartide marked this pull request as ready for review April 25, 2023 20:36
@nucleartide nucleartide merged commit 7cd5a78 into master Apr 25, 2023
@nucleartide nucleartide deleted the jason/integrate-tilemap branch April 25, 2023 20:37
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