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First Pass Documentation
Hymnosi edited this page Jun 8, 2021
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- Animation - Anything having to deal with animations
- Assets - Anything to deal with models/maps/etc
- Audio - Game audio to include sound effects and background music
- Chat
- Config - XML/INI reading and application
- Controls - User controls
- Database
- Error
- Game Logic
- Interface
- Input - Input device abstraction
- Locale
- Network
- Renderer
- Server Logic
- Utilities
- Voice - Voice audio
- Window
- AnimationStuff.h [Animation]
- BasicInfo.h [Animation, Game Logic, Network]
- BasicInfoHistory.h [Animation, Game Logic, Network]
- Config.h
- HitRegistration.h [Game Logic]
- IndexPage.h
- MAgentObject.h [Network]
- MBaseChannelRule.h [Game Logic, Interface, Config]
- MBaseGameType.h [Game Logic]
- MBaseLocale.h [Locale]
- MBaseQuest.h [Game Logic]
- MBaseStringResManager.h [Config, Error, Locale]
- MChattingFilter.h [Config, Chat]
- MCommand.h [Network]
- MCommandBuilder.h [Network]
- MCommandCommunicator.h [Network]
- MCommandManager.h [Network]
- MCommandParameter.h [Network]
- MCommandProfiler.h [Error, Network]
- MCommandRegistration.h [Network]
- MCustomClient.h [Network]
- MErrorTable.h [Error]
- MGridMap.h
- MLadderGroup.h [Game Logic, Server Logic]
- MLadderStatistics.h [Game Logic, Server Logic]
- MMatchGameType.h [Game Logic, Server Logic]
- MMatchGlobal.h [Game Logic, Server Logic]
- MMatchItem.h [Game Logic, Server Logic]
- MMatchMap.h [Game Logic, Server Logic]
- MMatchNotify.h [Config]
- MMatchObjCache.h [Asset]
- MMatchStageSetting.h [Config, Game Logic, Server Logic, Network, Interface]