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Update BN Pages + (also staff log, gmt, alumni) #2612

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56 changes: 56 additions & 0 deletions wiki/People/Beatmap_Nominators/Becoming_A_Beatmap_Nominator/en.md
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# Becoming a Beatmap Nominator

With the change to the team in May 2019, joining the [Beatmap Nominators](wiki/People/Beatmap_Nominators) became a lot easier than it used to be in the past. Applications to join can be submitted on [this website](http://bn.mappersguild.com/bnapps).

Applicants are required to meet a modding activity requirement, submit at least two maps they have recently modded, and complete a test on the [ranking criteria](/wiki/Ranking_Criteria) in order to submit their application. There is a 90 day cooldown for submitting new applications once an application has been submitted. A message from the NAT will be sent once a verdict has been decided. More information on applying can be found on the website.

### Basic criteria

Modders that aim to apply to the Beatmap Nominators must fulfil the following criteria:
- They have been modding beatmaps actively for at least 3 months prior to the announcement.
- They have accumulated at least 150 or 200 [Kudosu](/wiki/Glossary/#kudosu) in total, depending on the mode they apply to.
- They provide 2 to 4 of their mods which they think qualify them to be a part of the Beatmap Nominators.

### What qualifies as a mod post

- Upon signing up the website will automatically calculate your kudosu score from the last 3 months.
- A mod post qualifies as one if it has received a Kudosu and has been created within the 3 months.
- Since November 2017, beatmaps affected under Modding V2 had a reward system implemented based on upvotes/downvotes. The "mod post" equivalent in this case is a beatmap discussion, in which at least one suggestion/problem got awarded with an upvote.
- The gamemode (osu!, osu!mania, osu!catch, osu!taiko) that you modded beatmaps in does not matter as your activity in the modding community as a whole is being measured and not the activity in a certain game mode.
- The point in time at which the Kudosu has been awarded to your mod post **does** matter, as the calculator embed in the website will fetch the data from your own Modding History events.

### Modding expectations

Submitted mods should show that a user is capable of analyzing and improving maps to a standard fit for the Beatmap Nominators.

The following are modding traits expected of Beatmap Nominators. Failure to display any of these traits may result in a rejected application.

- Coverage of all difficulty levels
- Identification of unrankable issues, including ones tools can't detect, such as incorrect timing or metadata
- Comparison between parts of a map to support issues or suggestions
- Commentary about a wide variety of map elements, such as rhythm, spacing, movement, intensity, contrast, and consistency
- Identification of both isolated issues and general map-wide issues

### How the required minimum score is calculated

- This depends on the total `Mod Score` an applicant achieved over the last months. This value is determined according to the following formula:

![Mod Score Formula](/wiki/shared/Modscore_new_wiki.png "Mod Score Formula")

- m = Minimum expected number of individual beatmaps modded in a month
- M = Total achieved number of individual beatmaps modded in a month

- [The website](http://bn.mappersguild.com/bnapps) has a tool for calculating mod score on its main page.
- In order to determine their `Required Minimum Score`, the sum of the total Mod Score within the last three months must be greater or equal to zero,
- The overall minimum threshold is set to the following values:
- osu!taiko, osu!catch and osu!mania: m = 3 and a total of 150 kudosu or more
- osu!: m = 4 and a total of 200 kudosu or more
- It is usually a good idea to keep your score above these numbers, as they can vary slightly depending on the number of applicants.

### How new potential Beatmap Nominators are chosen

- The `Mod Score` of all applications will be doublechecked to confirm if they reached the `Required Minimum Score`.
- Modders that acquired enough score will be evaluated by the corresponding NAT members of the game mode they applied for, taking into account the following criteria:
- General attitude: Tone of delivery of the mods and other behavioural expectations from the [Code of Conduct](/wiki/Ranking_Criteria/Code_of_Conduct), as well as general behaviour in chat/forums.
- Modding abilities: Knowledge of the general [Ranking Criteria](/wiki/Ranking_Criteria) and specific criteria of each game mode. Additional abilities like Metadata, Timing, and some others will also be taken into consideration.
- After evaluating each modder, a discussion will be made on whether the modder will join the Beatmap Nominators.
59 changes: 59 additions & 0 deletions wiki/People/Beatmap_Nominators/General_Information/en(old).md
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<!-- TODO: Move forum icon information to a history page -->

---
outdated: true
---

# General Information

Are you a Beatmap Nominator, or are interested in becoming one? Then you have come to the right place! This article is all the general information you will need to know as a new Beatmap Nominator. To start, this article will start with a few useful links and then introduce you to the way icons are used, as well as how this transitions into [Beatmap Discussions](/wiki/Beatmap_Discussions) (also known as Modding v2).

## Useful Information

First off, take note of the [Beatmap Nominator Rules](/wiki/Beatmap_Nominator_Rules), which outlines both how to undertake various actions such as iconing maps, as well as how not to do things - you would want to avoid breaking these in any situation, so be sure to read them carefully! You can always ask a member of the [Nomination Assessment Team](/wiki/People/Nomination_Assessment_Team) if you are unsure about something, and we will be happy to help.

Next, there's the [Code of Conduct for Mapping and Modding](/wiki/CoC). As a Beatmap Nominator, you are expected to be an exemplary figure of the community, someone others look up to and respect, so misconduct may get you reprimanded or even expelled. This also includes parts of the ranking process as well - do not go around nominating maps in which the mapper has ignored mods, for example.

Moreover, as a Beatmap Nominator, you have the opportunity to join a Nominator Subdivision. These provide an opportunity to collaborate in small groups, discuss potential problems with your peers, or gain a fresh perspective. Joining a Subdivision is highly recommended for new Beatmap Nominators to ensure you can always ask for help and guidance when necessary. You can find more information on how these work in this document.

Lastly, the information you will probably be referencing the most, the Ranking Criteria. If you are already a Beatmap Nominator, then you should be familiar with this. Essentially, it serves to explain what aspects of mapping are and are not allowed in the Ranked section, as well as including some general guidelines that people should try to follow in most cases. If you see a Qualified map breaking one of the rules, or feel that it could still use substantial improvement for whatever reason, feel free to report it in this thread, giving a brief outline of the problems you see.

For beatmaps with subjective quality concerns that don't necessarily break the rules and guidelines of the Ranking Criteria, but which you feel which make the beatmap in question unfit for the Ranked section, the [_beatmap veto_](/wiki/People/Beatmap_Nominators/Beatmap_Veto) allows you to withhold a beatmap from Qualification.

## Beatmap Nominator Icons

Icons are the evidence of a Beatmap Nominator's efforts when checking maps, and though there are many on offer to you, these are the relevant ones to take note of:

### ![bubble icon](/wiki/shared/icon/bubble.gif) Bubble

**This icon represents the first nomination.** As is with any icon on modding v1, the beatmapset must have at least 12 star priority before allowing you to place this. In Beatmap Discussions (Modding v2), the mapset must have at least 5 Hype and no currently unresolved Problem stamps. Make sure you're satisfied with all difficulties, even other game modes, before placing this. If the beatmapset was previously vetoed, you must also exhaustively explain why the reason for the veto should not prevent the map from moving forward.

### ![heart icon](/wiki/shared/icon/heart.gif) Heart

**This is an icon used to represent a qualification; the second nomination.** You may only use this icon as a full nominator. Before qualifying a map, make sure the bubble post, or first nomination, was at least 24 hours ago. In order to qualify a modding v1 map, first go into "Manage" on the beatmap listing page, then click on "Qualify" and confirm. Once this is done, place the heart icon on the thread. Qualifying will automatically place the icon on the thread, but you should also place it yourself in a new post for logging reasons. You cannot qualify more than 3 maps per day, so doing it in this order is also safer.

In Beatmap Discussions (Modding v2), the second nomination can be placed the same way as the first, but must still follow the 24 hour rule mentioned above. For maps with Beatmap Discussions enabled, do not manually qualify, as this automatically happens once the second nomination is placed.

### ![bubble pop icon](/wiki/shared/icon/bubble-pop.gif) Bubble Pop

**This is a special icon used to represent a reset of nominations after a beatmap has been nominated, but before it has been Qualified.** The icon is usually used when there is a major issue in the beatmap which should be addressed before considering it for ranking. If something is unrankable, for example, you should place this icon together with pointing out the issue clearly. In Beatmap Discussions (Modding v2), this status is automatically achieved when a Nominator posts a Problem stamp on an already nominated beatmap.

As an extension of this icon, you can also veto a beatmap, preventing the previous Nominator from renominating it until you give permission. However, this also requires that you discuss the issue with the mapper properly and try to reach a consensus, as well as letting the original Nominator know that it is vetoed in some way (often by stating it in the post). If no consensus can be made, the mapper must find another Nominator. Discussing the issue with the original Nominator would be beneficial and might grant you a new perspective on the matter, but you're not obligated to do so.

### ![broken heart icon](/wiki/shared/icon/broken-heart.gif) Broken Heart

**This icon represents a nomination reset after the map has been Qualified; a disqualification.** As a Nominator, you are not allowed to use this icon under any circumstances. If this was by a placed by a Quality Assurance Team member referencing concerns from the community, the respective community members must first give permission before allowing the two Nominators to renominate. Like the veto, other Nominators can still nominate in these cases.

### ![flame icon](/wiki/shared/icon/flame.gif) Flame

**This icon was once used to qualify approval maps, but is now deprecated.** Use the heart icon for this instead.

### ![star icon](/wiki/shared/icon/star.gif) Star

**This icon does and means absolutely nothing.** Historically this icon has often been used to show interest in a map, but not necessarily that a nomination would follow. This icon has no Beatmap Discussions (Modding v2) equivalent.

### ![nuke icon](/wiki/shared/icon/nuke.gif) Nuke

**Nuke icons are placed on mapsets that are considered to be in an irreparable state, unable to ever be ranked.** As a Nominator you are not allowed to use this icon under any circumstances. This icon has no Beatmap Discussions (Modding v2) equivalent.

Note: Any available icon's Beatmap Discussion equivalent often inherits the rules of the icon, so you may still only place the second nomination as a full member of the Beatmap Nominators, for example.
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