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Update the skin weights of the currently selected object with those of a maya skin cluster

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Import skin-weights from Maya in Blender

Update the skin weights of the currently selected object with those of a maya skin cluster
author: Hristopher

install

  1. copy the plugin to %APPDATA%\Blender Foundation\Blender\3.3\scripts\addons
  2. go to preferences/add-ons and enable the addon 'Import & Update Maya Skin Weights (.json)

instructions

  • select your mesh, and ensure an armature is assigned
  • go to menu 'File > Import > RPM Update Skin Weights (.json)'

how to use video: https://gyazo.com/061fd164fc98f7b4f70ebef499f83185

  • TODO instructions on how to export skinweights json from Maya

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Update the skin weights of the currently selected object with those of a maya skin cluster

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