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Merged
merged 29 commits into from
Mar 4, 2024
Merged

Release/v6.1.0 #247

merged 29 commits into from
Mar 4, 2024

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srcnalt
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@srcnalt srcnalt commented Mar 3, 2024

TICKETID

Description

Updated

  • AvatarMeshHelper now supports multiple mesh and material transfer. #241

Added

  • GetHeadMeshes method to AvatarMeshHelper to get head related meshes from an avatar. #242
  • Template avatar with all possible meshes is added to the Resources folder.

Checklist

  • Tests written or updated for the changes.
  • Documentation is updated.
  • Changelog is updated.

HarrisonHough and others added 27 commits February 19, 2024 15:09
<!-- Copy the TICKETID for this task from Jira and add it to the PR name
in brackets -->
<!-- PR name should look like: [SDK-524] My Pull Request -->

<!-- Add link for the ticket here editing the TICKETID-->

## [SDK-524](https://ready-player-me.atlassian.net/browse/SDK-524)

## Description

- Mesh helper now supports transfer from multiple source mesh, material
and bones target

<!-- Fill the section below with Added, Updated and Removed information.
-->
<!-- If there is no item under one of the lists remove it's title. -->

<!-- Testability -->

## How to Test

- Load atlassed and non-atlassed avatars with different customization
combinations in Photon Sample project

<!-- Update your progress with the task here -->

## Checklist

-   [ ] Tests written or updated for the changes.
-   [ ] Documentation is updated.
-   [x] Changelog is updated.

<!--- Remember to copy the Changes Section into the commit message when
you close the PR -->





[SDK-524]:
https://ready-player-me.atlassian.net/browse/SDK-524?atlOrigin=eyJpIjoiNWRkNTljNzYxNjVmNDY3MDlhMDU5Y2ZhYzA5YTRkZjUiLCJwIjoiZ2l0aHViLWNvbS1KU1cifQ
<!-- Copy the TICKETID for this task from Jira and add it to the PR name
in brackets -->
<!-- PR name should look like: [TICKETID] My Pull Request -->

<!-- Add link for the ticket here editing the TICKETID-->

## [TICKETID](https://ready-player-me.atlassian.net/browse/TICKETID)

## Description

- GetHeadMeshes method helps developers get the list of game objects
that are related to avatars head, which can be useful for hiding these
in certain situations.
- Removed logic for removing unused meshes to avoid missing
customizations upon next use.

<!-- Fill the section below with Added, Updated and Removed information.
-->
<!-- If there is no item under one of the lists remove it's title. -->

<!-- Testability -->

## How to Test

- Load a non-atlassed avatar and call the method avatar as it's only
parameter.

<!-- Update your progress with the task here -->

## Checklist

-   [ ] Tests written or updated for the changes.
-   [ ] Documentation is updated.
-   [x] Changelog is updated.

<!--- Remember to copy the Changes Section into the commit message when
you close the PR -->

---------

Co-authored-by: Harrison Hough <[email protected]>
@srcnalt srcnalt requested a review from a team as a code owner March 3, 2024 12:23
@srcnalt srcnalt requested review from rk132 and removed request for a team March 3, 2024 12:35
@srcnalt srcnalt merged commit d56ed81 into main Mar 4, 2024
@srcnalt srcnalt deleted the release/v6.1.0 branch March 4, 2024 13:26
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3 participants