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song code rewrite and stuff #91
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still making it fallback to the chart data, not sure if I want PlayState to be able to work without a reference to a Song object or not
it's only used because of psych week shit should maybe add difficulties to the metadata so menus can use them idk i want freeplay songs to be able to behave independently from their weeks/levels
hmmm might not go with this
song variations shouldn't have their metadata embedded into the chart file from now on
that fucking legacy fnf that i hate
the loadSong stuff except it doesn't set any PlayState values
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making a pr for this just to keep a lil summary of this commit nuke lol
Add the following functions to
Song
instancesgetSongFile(fileName)
getMetadata(chartId)
getSwagSong(chartId)
Removed
Song.difficulties
because this was mostly unused and only really existed because of psych weeksdifficultyIdx
argument inloadSong
because it was kinda redundant, again only existed because of psychAdded a
songName
field toSongMetadata
used to set the displayed name of the songBecause of that
Song.songName
was replaced withSong.songId
, this will be used to save the song's high-scoresAdded a
PlayState.song
property to access the current song'sSongMetadata
andsongId
as well as audio tracks for the songSwagSong.song
will now be ignored for saving song high-scores and setting the song display name so long asPlayState.song
isn't null