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Diff for: content/news/049/index.md

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@@ -29,7 +29,6 @@ Feel free to send PRs about your own projects!
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[pr]: https://github.com/rust-gamedev/rust-gamedev.github.io
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[coordination]: https://github.com/rust-gamedev/rust-gamedev.github.io/issues?q=label%3Acoordination
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- [Announcements](#announcements)
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- [Game Updates](#game-updates)
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- [Engine Updates](#engine-updates)
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- [Learning Material Updates](#learning-material-updates)
@@ -216,18 +215,18 @@ Fortress and Cube World.
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In August, Veloren saw a network library update, new locations in the character
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selection screen, the implementation of a new portal graphic, and numerous
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translation updates. Moreover, improvements were made to the airship fixes, loot
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balancing, and group chat issues. There have also been upgrades to the dependency, a
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README update, and tweaks to the buff death message.
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balancing, and group chat issues. There have also been upgrades to the
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dependency, a README update, and tweaks to the buff death message.
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Ongoing projects currently in the works include the addition of Phoenix
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abilities, NPC arenas, frost Giga attacks, compasses, and a banking storage
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system. Other upcoming updates include an enhancement to the windmills, CI
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scripts, saving window size, the selection of a single-player world, the addition of
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lava material, and improvements to the weather network protocol. Work is also
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ongoing on ship movement, pet commands, Terracotta ruins, dwarven quarry,
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coastal towns, clifftown rework, and axe skills. They are also planning to
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implement physics interactions that increase your height when gliding, including
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the introduction of thermal and ridgelines.
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scripts, saving window size, the selection of a single-player world, the
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addition of lava material, and improvements to the weather network protocol.
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Work is also ongoing on ship movement, pet commands, Terracotta ruins, dwarven
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quarry, coastal towns, clifftown rework, and axe skills. They are also planning
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to implement physics interactions that increase your height when gliding,
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including the introduction of thermal and ridgelines.
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August's full weekly devlogs: "This Week In Veloren...": [#216][veloren-216].
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