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23 changes: 23 additions & 0 deletions content/news/049/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -73,6 +73,29 @@ If needed, a section can be split into subsections with a "------" delimiter.

## Tooling Updates

### [Space editor](space_editor)

![Space editor window with opened level](space_editor.png)

[Space editor](space_editor) is an editor designed for Bevy engine
that simplifies level and object template creation. Here are its key features:

- Intuitive UI is built on top of bevy-inspector-egui and egui-gizmo
to easy objects manipulate.
- It supports the bevy_xpbd physics library,
making customizing collider positions faster than ever.
- Run your levels directly from the editor.
This enables quick and efficient development iteration.
- Save your levels and object templates in the standard Bevy scene format
and spawn in game with just one line of code.
- Many custom structures that allow to customize saved scenes
equally conveniently, both via gui and directly editing the saved text file.

The [Github project][space_editor] is free for use
and open to contribute for everyone, be it with suggestions, bugs or PRs.

[space_editor]: https://github.com/rewin123/space_editor

## Library Updates

## Popular Workgroup Issues in Github
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Binary file added content/news/049/space_editor.png
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