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48 changes: 3 additions & 45 deletions content/news/049/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -151,48 +151,6 @@ _Discussions: [r/rust](https://reddit.com/r/rust/comments/167qyn0/oort)_
[@rlane]: https://github.com/rlane
[oort-tournament]: https://github.com/rlane/oort3/wiki/Tournament-Writeup-2023%E2%80%9009%E2%80%9011

### [Ars Militaris][arsm]

![Ars Militaris Logo](arsmilitaris.png)

[Ars Militaris][arsm] ([GitHub][arsm-gh], [Discord][arsm-dis],
[Twitter][arsm-twi], [Reddit][arsm-red])
is a turn-based tactics game set in the ancient Rome era,
being developed with Bevy.

August saw some nice developments that occurred in both the
digital and board game version of Ars Militaris. You can
read about them in issues VI through IX of This Week in Ars Militaris
([VI](https://arsmilitaris.com#this-week-in-ars-militaris-vi),
[VII](https://arsmilitaris.com#this-week-in-ars-militaris-vii),
[VIII](https://arsmilitaris.com#this-week-in-ars-militaris-viii),
[IX](https://arsmilitaris.com#this-week-in-ars-militaris-ix)).

The most noticeable improvements in the digital version were
the updating of the multiplayer aspect to be on par with the
single-player aspect, and then also the development of the
[Ars Militaris Lobby][arsm-lobby].

In the board game version, development started on a new
scenario that will serve as our main product for the Ars
Militaris board game version, and much playtesting with
very positive results occurred
[(Ars Militaris Event III)][arsm-event-iii]
and [(Ars Militaris Event IV)][arsm-event-iv].

But then, the result of a somewhat intensive 3-month
sprint left the Lead Developer exhausted which brought
the project to a temporary pause.

[arsm]: https://arsmilitaris.com
[arsm-gh]: https://github.com/arsmilitaris
[arsm-twi]: https://twitter.com/ArsMilitarisDev
[arsm-dis]: https://discord.gg/cdNDQsstgq
[arsm-red]: https://reddit.com/r/arsmilitaris
[arsm-lobby]: https://arsmilitaris.com#ars-militaris-lobby
[arsm-event-iii]: https://arsmilitaris.com#ars-militaris-event-iii
[arsm-event-iv]: https://arsmilitaris.com#ars-militaris-event-iv

### [Tiny Glade]

![A vibrant fantasy castle in a lush forest glade](tinyglade.jpg)
Expand Down Expand Up @@ -333,11 +291,11 @@ Google Play Store.

## Tooling Updates

### [Space editor](space_editor)
### [Space editor][space_editor]

![Space editor window with opened level](space_editor.png)

[Space editor](space_editor) is an editor designed for Bevy engine
[Space editor][space_editor] is an editor designed for Bevy engine
that simplifies level and object template creation. Here are its key features:

- Intuitive UI is built on top of bevy-inspector-egui and egui-gizmo
Expand Down Expand Up @@ -383,7 +341,7 @@ mobile/WASM support and the need to pre-define events & states.

[dexterous_developer]: https://github.com/lee-orr/dexterous_developer
[@lee-orr]: https://github.com/lee-orr
[Bevy]: bevyengine.org
[Bevy]: https://bevyengine.org

### [nanogltf]

Expand Down