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Release files update
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snjo committed Jun 19, 2014
1 parent b42d7ce commit e2ab0d3
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Showing 29 changed files with 208 additions and 290 deletions.
2 changes: 1 addition & 1 deletion For release/Firespitter/Firespitter.version
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Expand Up @@ -4,7 +4,7 @@
"VERSION": {
"MAJOR": 7,
"MINOR": 0,
"PATCH": PRE1
"PATCH": PRE2
},
"KSP_VERSION": {
"MAJOR": 0,
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9 changes: 8 additions & 1 deletion For release/Firespitter/Parts/Engine/FS_PROpeller/part.cfg
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Expand Up @@ -100,7 +100,7 @@ MODULE
propellerRotationAxis = 0,0,1
exhaustScale = 1.25
exhaustDistance = -0.3125
exhaustFrequency = 4
exhaustFrequency = 3
engineScaleRange = 0, 5
minThrust = 20
maxThrust = 70
Expand Down Expand Up @@ -133,5 +133,12 @@ MODULE
useNamedAlternate = 0
}

MODULE
{
name = FSalternator
resourceName = ElectricCharge
chargeRate = 0.01
}

// PART END
}
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Expand Up @@ -67,9 +67,9 @@ MODULE
powerProduction = 40
engineBrake = 15
powerDrain = 10
velocityLimit = 0,1;200,0.8;300,0
fuelConsumption = 0,0.0001,0,0;0.7,0.04,0.1,0.1;1,0.1,0.3,0
atmosphericThrust = 0,0;0.9,1;1,1
velocityLimit = 0, 1; 200, 0.8; 300, 0
fuelConsumption = 0, 0.0001, 0, 0; 0.7, 0.04, 0.1, 0.1; 1, 0.1, 0.3, 0
atmosphericThrust = 0, 0; 0.9, 1; 1, 1
resources = ElectricCharge,1
}

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Expand Up @@ -17,8 +17,8 @@ rescaleFactor = 1.0

// --- node definitions ---
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
node_attach = 0.7, 0.00, 0.0, 1.0, 0.0, 0.0
node_stack_top = 0.7, 0.00, 0.0, -1.0, 0.0, 0.0
node_attach = 0, 0.647, 0.0, 0.0, 1.0, 0.0
node_stack_top = 0.0, 0.647, 0.0, 0.0, 1.0, 0.0

// --- FX definitions ---

Expand All @@ -33,7 +33,7 @@ category = Control
subcategory = 0
title = FS2F helicopter Fenestron
manufacturer = Bitesized Industries
description = This helicopter tail rotor wil make sure you can rotate your craft. Uses Electricity when steering. To keep steering logical, keep the little arrow pointed down! (Can be inverted by right clicking)
description = This helicopter tail rotor will make sure you can rotate your craft. Uses Electricity when steering. To keep steering logical, keep the little arrow pointed down! (Can be inverted by right clicking)

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,1,1
Expand All @@ -46,62 +46,58 @@ minimum_drag = 0.01
angularDrag = 2
crashTolerance = 15
maxTemp = 3600

// Using regular engine methods
fuelCrossFeed = True

MODULE
{
name = ModuleEngines
thrustVectorTransformName = thrustTransform
exhaustDamage = False
ignitionThreshold = 0.1
minThrust = 0
maxThrust = 1 //not the place to set this value in the tail rotor, use the maxThrust in the tailRotorThrust module
heatProduction = 1
useEngineResponseTime = False
engineAccelerationSpeed = 20.00
engineDecelerationSpeed = 200.00
useVelocityCurve = False
PROPELLANT
{
name = ElectricCharge
ratio = 1
DrawGauge = True
}
PROPELLANT
{
name = FSCoolant
ratio = 0.01
}
atmosphereCurve
{
key = 0 30000
key = 1 30000
}
name = FSengineBladed
rotorHubName = propeller
bladeHubName = bladeRoot
baseTransformName = baseReference
tailRotor = true
wingArea = 0.1
maxRPM = 1000
span = 1
maxThrust = 5 // doesn't mean anything in a bladed engine, except as a coefficient for fuel consumption
resources = ElectricCharge,1
fuelConsumption = 0,0.0001;1,0.001
steeringResponse = 15
debugMode = false
}
RESOURCE
MODULE
{
name = FSCoolant
amount = 2.0
maxAmount = 2.0
name = FSplanePropellerSpinner
propellerName = propeller
duplicatedBlades = false
debugMode = false
}
MODULE
{
name = ModuleResourceIntake
resourceName = FSCoolant
checkForOxygen = false
area = 1
intakeSpeed = 50
intakeTransformName = thrustTransform //Intake
name = FSmeshSwitch
objectDisplayNames = One fin; Two fins; No fins
objects = finTop; finTop, finBottom; noFin
}
MODULE
{
name = FStailRotorThrust
maxThrust = 1
name = FSmimickRotation
sourceObjectName = bladePoint
targetObjectName = bladeRotator
}
// MODULE
// {
// name = FSliftSurface
// liftTransformName = centerLift
// wingArea = 1
// span = 1 // 1 really, cheating since it will usually be part of a longer span
// power = 0.0008 //0.00024
// dragMultiplier = 1
// zeroLiftDrag = 0.0378
// moduleID = 0
// }
// PART END
}
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Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ PART
//

// --- general parameters ---
name = FSheliEngineAdv
name = FScopterRotorMain
module = Part
author = Snjo

Expand Down Expand Up @@ -63,11 +63,11 @@ MODULE
{
name = FSengineBladed
wingArea = 1.0
span = 2
debugMode = true
span = 2
maxThrust = 50 // doesn't mean anything in a bladed engine, except as a coefficient for fuel consumption
resources = LiquidFuel,1;IntakeAir,15
fuelConsumption = 0,0.0001;1,0.001
powerProduction = 50 // overriden by FSpropellerTweak
}
MODULE
Expand All @@ -83,12 +83,26 @@ MODULE
propellerRootName = mainrotor
bladeRootName = BladeHolder
bladeScalerName = holder
engineLengthSlider = 0.3
engineExtensionAxis = 1, 0, 0
minPowerProduction = 50
maxPowerProduction = 120
// minThrust and maxThrust are only used for fuel consumption here
minThrust = 50
maxThrust = 150
}
MODULE
{
name = FSgroundParticles
particleTextureName = Firespitter/textures/propwash
thrustTransformName = thrustTransform
maxDistance = 10
emission = 200
emissionDiscSize = 3
particleEnergy = 1, 2
particleSize = 0.3, 0.6
particleSizeGrow = 3.0
}
MODULE
Expand All @@ -101,5 +115,18 @@ MODULE
wrongColor = 1, 0, 0, 0
}
MODULE
{
name = FSalternator
resourceName = ElectricCharge
chargeRate = 0.01
}
// input visualizer for video demos. Disable for Release
MODULE
{
name = FSinputVisualizer
}
// PART END
}
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