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Version 31.0.0

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@splintermind splintermind released this 01 Feb 17:55
  • added new labors (road building, construction) to the game_data.ini and the default full labor view
  • added global options for showing the roles in skill/labors and hiding non-adults
  • added a new feature to override cell background colors for active, pending and disabled cells in the views on a set or column level
  • the row highlight border will show now even when hovering over the row
  • grid cells that cannot have the labor toggled (roles, labors) will highlight the cells in red (eg. children, moods)
  • updated the skill columns to give a description of why the labor toggling is disabled
  • also fixes the gelding columns allow to geld when already gelded
  • memory tools will only show up in debug mode
  • memory layouts for 40.20-24
  • fixed an issue where updating a column's color didn't immediately update the column header's color
  • fixed some wording and cleaned up obsolete game_data entries
  • fixed some material description in reactions
  • fixed the drawing on the skill legend
  • fixed a crash on exit when moving between different world saves due to different weapons existing
  • fixed reading the game_data.ini with translations
  • fixed an issue where re-connecting could cause DT to crash on exit
  • fixed diagnosis required from showing in the health grid when it wasn't required
  • fixed unauthorized DT instances quit correctly (Lethosor)