Releases
v31.0.0
added new labors (road building, construction) to the game_data.ini and the default full labor view
added global options for showing the roles in skill/labors and hiding non-adults
added a new feature to override cell background colors for active, pending and disabled cells in the views on a set or column level
the row highlight border will show now even when hovering over the row
grid cells that cannot have the labor toggled (roles, labors) will highlight the cells in red (eg. children, moods)
updated the skill columns to give a description of why the labor toggling is disabled
also fixes the gelding columns allow to geld when already gelded
memory tools will only show up in debug mode
memory layouts for 40.20-24
fixed an issue where updating a column's color didn't immediately update the column header's color
fixed some wording and cleaned up obsolete game_data entries
fixed some material description in reactions
fixed the drawing on the skill legend
fixed a crash on exit when moving between different world saves due to different weapons existing
fixed reading the game_data.ini with translations
fixed an issue where re-connecting could cause DT to crash on exit
fixed diagnosis required from showing in the health grid when it wasn't required
fixed unauthorized DT instances quit correctly (Lethosor)
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