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Native invisible entities handling #18

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SebastianCrow
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Hi,

Way to achieve invisible entities now is assigning empty function to their draw handlers.
More intuitive and I'd say "native" way to do so would be allowing undefined, null, etc. value of draw.

What do you think? :)

Best Regards

Draw functions for constraints and particles now can be null or
undefined so they won’t be rendered.
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