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3 changes: 1 addition & 2 deletions _drafts/Cyberpunk-Dystopia-00.md
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categories: drafts
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This post is targeted towards a general audience. No prior knowledge is required. This is the first post in a series about what we can do to make real life less of a cyberpunk dystopia.
This is the first post in a series about what we can do to make real life less of a cyberpunk dystopia. This post is targeted towards a general audience. No prior knowledge is required.

Cyberpunk, in this context, refers to a setting in which there's high tech (that's the cyber part) and the tech is used as a means of exerting power over disadvantaged people. Technology is an indiscriminate force multiplier. Corporations, unchained from regulations by either their absence or their lack of enforcement, fully utilize this to expand their influence, often weakening or supplanting nation-state governments. This weakening of nation-state governments is not a new idea; it's a reflection of the effect that accumulation of wealth and economic power has had on democratic governments in recent history.
<!--It's been done by economic means since there's been accumulation of wealth, and industrialization only made it easier. -->
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9 changes: 7 additions & 2 deletions _drafts/Cyberpunk-Dystopia-01.md
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title: "Batteries are maintenance items - How to Not Live in a Cyberpunk Dystopia #01"
date: 2024-01-21 16:00:00 -0700
tags: politics right-to-repair cyberpunk
tags: politics right-to-repair cyberpunk electronics
categories: drafts
hidden: true
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This post is targeted towards a general audience. No prior knowledge is required.
This is the second post in a series about what we can do to make real life less of a cyberpunk dystopia. The first post is here (INSERT LINK WHEN FIRST POST IS PUBLISHED) This post is targeted towards a general audience. No prior knowledge is required.

<!--The development of battery technology has allowed portable electronics to become ubiquitous in everyday life. -->

Portable electronics, because of their newness, exist in a sort of cultural limbo: They are completely pervasive in everyday life, yet we have little to no generational knowledge about their care and maintenance. This is in part because they've only existed for about one generation, but in equal part by the intention of manufacturers through planned obsolescence.[^1] In contrast to something like cars, where maintenance practices are well-known and parts are intended to be replaced by a user or mechanic, many portable electronics are designed so that the battery is unserviceable. Most often seen in phones, e-readers, headphones, and thin laptops, it's usually the case that either the device is not meant to be opened for any maintenance at all, or the battery is not installed in such a way that it can be removed safely.


[^1]: **Planned obsolescence** (also called built-in obsolescence or premature obsolescence) is a policy of planning or designing a product with an artificially limited useful life or a purposely frail design, so that it becomes obsolete after a certain pre-determined period of time upon which it decrementally functions or suddenly ceases to function, or might be perceived as unfashionable. ([Wikipedia](https://en.wikipedia.org/wiki/Planned_obsolescence))
3 changes: 1 addition & 2 deletions _drafts/Cyberpunk-Dystopia-02.md
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Expand Up @@ -6,7 +6,6 @@ tags: politics right-to-repair cyberpunk
categories: drafts
hidden: true
---

This post is targeted towards a general audience. No prior knowledge is required.
This is the third post in a series about what we can do to make real life less of a cyberpunk dystopia. The first post is here (INSERT LINK WHEN FIRST POST IS PUBLISHED). This post is targeted towards a general audience. No prior knowledge is required.


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