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Add changelog entry for #133
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finnbear committed Jan 10, 2025
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Expand Up @@ -17,6 +17,9 @@ and this project adheres to [Semantic Versioning](http://semver.org/).
will continue to compile as-is. If you previously wrote `BvhTraverseIterator<T, D, S>`, you'll
need to change it to `BvhTraverseIterator<T, D, Ray, S>`. [#128](https://github.com/svenstaro/bvh/pull/128) (thanks @finnbear)
- Fix intersection between rays and AABBs that lack depth. [#131](https://github.com/svenstaro/bvh/pull/131) (thanks @finnbear)
- **Breaking change:** Distance-traversal no longer outputs non-intersected shapes, but note that
`Ray::intersection_slice_for_aabb` now returns `None` instead of `(-1.0, -1.0)` in the case of no
intersection, and `Some((entry, exit))` in the case of intersection. [#133](https://github.com/svenstaro/bvh/pull/133) (thanks @finnbear)

## 0.10.0 - 2024-07-06
- Don't panic when traversing empty BVH [#106](https://github.com/svenstaro/bvh/pull/106) (thanks @finnbear)
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