guard seat_get_focus() NULL dereferences#9055
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seat_get_focus() can return NULL when the focus stack is empty. a few call sites don't check for this and just dereference the result, which crashes sway. this happens when a client disconnects abruptly, leaving the seat with a stale has_focus flag or empty focus stack. whatever touches focus next dereferences NULL. the two confirmed crash sites were seat_set_workspace_focus and seat_set_focus_surface (coredumps below). seat_unfocus_unless_client has the same pattern so a check was added there too for safety. cannot remember how this one was triggered: ``` seat_send_unfocus () seat_set_workspace_focus () seat_set_focus () wl_signal_emit_mutable () container_begin_destroy () view_unmap () handle_unmap () wl_signal_emit_mutable () wlr_surface_unmap () destroy_xdg_toplevel () destroy_xdg_surface_role_object () destroy_xdg_surface () xdg_client_handle_resource_destroy () wl_client_destroy () ``` mouse click on empty container (clicked wallpaper, likely just after a wallpaper engine crash): ``` seat_send_unfocus () seat_set_workspace_focus () seat_set_focus () handle_button () wl_signal_emit_mutable () handle_pointer_button () handle_libinput_readable () wl_event_loop_dispatch () ``` IPC workspace switch (with noctalia workspace widget): ``` seat_send_unfocus () seat_set_workspace_focus () seat_set_focus () workspace_switch () cmd_workspace () execute_command () ipc_client_handle_command () ipc_client_handle_readable () wl_event_loop_dispatch () ``` layer surface teardown (restarted noctalia shell): ``` seat_send_unfocus () seat_set_focus_surface () seat_set_focus_layer () handle_node_destroy () wl_signal_emit_mutable () sway_scene_node_destroy () layer_surface_destroy () surface_handle_role_resource_destroy () ```
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Member
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Shouldn't we set |
Set has_focus to false in seat_unfocus_unless_client when seat_get_focus() returns NULL.
Author
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just added that |
Author
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@emersion did you get a chance to re-review? |
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seat_get_focus() can return NULL when the focus stack is empty. a few call sites don't check for this and just dereference the result, which crashes sway.
this happens when a client disconnects abruptly, leaving the seat with a stale
has_focusflag or empty focus stack. whatever touches focus next dereferences NULL. the two confirmed crash sites wereseat_set_workspace_focusandseat_set_focus_surface(coredumps below).seat_unfocus_unless_clienthas the same pattern so a check was added there too for safety.Coredumps:
I cannot remember how i triggered this one:
Mouse click on empty container (clicked wallpaper, likely was just after a wallpaper engine crash or something):
IPC workspace switch (with noctalia workspace widget):
Layer surface teardown (restarted noctalia shell):
i encountered this while using scroll and initially opened a pr against it dawsers/scroll#219