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* Smoke looks at camera, not player * Adjusting Goweti * Using simpler collision shapes for floating platforms * Using same green in Goweti as in main platform * Using convex polygon shape instead of concave * Giving meaningful names for nodes in Goweti * No 'goweti' scene anymore * Reorganizing nodes in TestMap * Removed invisible cylinders * Cleaning up test_map * Cleaning up test_map #2 Co-authored-by: Telmo Valverde <[email protected]>
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