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Added visual timers section and various bug fixes #93

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merged 13 commits into from
Feb 1, 2025

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Wraiith32
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I have added a visual timers section for friends who do not hear the audio notification that always asks, "Has the run-through timer passed yet?"

image

Timers:

  • Time in Raid
  • Runthrough Period Countdown
  • Scav Cooldown Countdown

Additional Changes:

  • Moved runthrough value to settings in an attempt to reduce duplicative values.
  • added "#if DEBUG" around Debug.WriteLine statements in GameWatcher_NewLogData. Code does not exist in the release build; it will only exist and run in debug mode.
  • automaticallyDeleteScreenshotsAfterRaid was missing from settings -- added.
  • added message.add for runthrough alert so it shows up in messages.

Bug Fix

  • air filter notification was not working due to normalizedName always returning null. Query did not include normalizedName - fixed.

…er left, and Scav Cool down -- for those who do not hear or play with team mates that do not hear the audio. Need to rework event system to try reduce duplicate code.
…r to see debug messages anytime you are running in debug mode.
Added description of visual timers.
…t normalizedName was not included in query. Air Filter Notification was never working. Should be fixed now.
… be usable whether the UI is displayed or not.
@Razzmatazzz
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Thanks for the PR! Sorry for the delay in merging it, but I should be able to test, merge, and push out a new release this weekend.

@Wraiith32
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Thanks for the PR! Sorry for the delay in merging it, but I should be able to test, merge, and push out a new release this weekend.

Do not sweat it! We all have lives ;)

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@Razzmatazzz Razzmatazzz left a comment

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Thanks again for the PR!

@Razzmatazzz Razzmatazzz merged commit 5cc0478 into the-hideout:master Feb 1, 2025
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2 participants