This is a fork of ocornut/imgui packaged for Zig
The intention under this fork is to package ocornut/imgui for Zig. So:
- Unnecessary files have been deleted,
- The build system has been replaced with
build.zig
, - dearimgui/dear_bindings generates the C binding,
- A cron runs every day to check ocornut/imgui and dearimgui/dear_bindings. Then it updates this repository if a new release is available.
The goal of this repository is not to provide a Zig binding for ocornut/imgui. There are at least as many legit ways as possible to make a binding as there are active accounts on Github. So you are not going to find an answer for this question here. The point of this repository is to abstract the ocornut/imgui compilation process with Zig (which is not new comers friendly and not easy to maintain) to let you focus on your application. So you can use cimgui.zig:
- as raw (see the examples directory),
- as a daily updated interface for your Zig binding of ocornut/imgui (see here for a private usage).
If you want to add cimgui.zig
as a library to your project, you can do the following (do know that it requires a zig version >0.13
) :
Fetch this repository :
$ zig fetch --save git+https://github.com/tiawl/cimgui.zig
Add it to your build.zig
:
const std = @import("std");
+const cimgui = @import("cimgui.zig");
pub fn build(b: *std.Build) void {
// -- snip --
+ const cimgui_dep = b.dependency("cimgui.zig", .{
+ .target = target,
+ .optimize = optimize,
+ .platform = cimgui.Platform.GLFW,
+ .renderer = cimgui.Renderer.Vulkan,
+ });
// Where `exe` represents your executable/library to link to
+ exe.linkLibrary(cimgui_dep.artifact("cimgui"));
// -- snip --
}
And that's it ! You're ready to go ! See the examples
directory on how to move forward from there.
The backends are separated in two categories : the platforms (handling windows, events, ...) and the renderers (draw to screen, ..).
As you can see, these backends do not support all of those supported by ImGUI. Adding a backend is a bit of work because of the needed maintenance. Please do not ask for backends to be added if you don't feel like adding them yourselves !
The Zig part of this package is relying on the latest Zig release (0.13.0) and will only be updated for the next one (so for the 0.14.0).
Here the repositories' version used by this fork:
Currently there are no tags/release for dearimgui/dear_bindings so cimgui.zig is relying on the last commit.
For backends see the build.zig.zon
These repositories are automatically updated when a new release is available:
This repository is automatically updated when a new release is available from these repositories:
- ocornut/imgui
- dearimgui/dear_bindings
- tiawl/toolbox
- tiawl/glfw.zig
- tiawl/spaceporn-action-bot
- tiawl/spaceporn-action-ci
- tiawl/spaceporn-action-cd-ping
- tiawl/spaceporn-action-cd-pong
These additional options have been implemented for maintainability tasks:
-Dfetch=[bool] Update .references folder and build.zig.zon then stop execution
-Dupdate=[bool] Update binding
-Drenderer=[enum] Specify the renderer backend
Supported Values:
Vulkan
OpenGL3
-Dplatform=[enum] Specify the platform backend
Supported Values:
GLFW
SDL3
This repository is not subject to a unique License:
The parts of this repository originated from this repository are dedicated to the public domain. See the LICENSE file for more details.
For other parts, it is subject to the License restrictions their respective owners choosed. By design, the public domain code is incompatible with the License notion. In this case, the License prevails. So if you have any doubt about a file property, open an issue.