v0.0.7
- Respawn - new items are regenerated on the map after specific number of rounds, current configuration for game objects (
0
meaning it will not be respawned):
ap: { roundsToRespawn: 15 },
hp: { roundsToRespawn: 20 },
equipment_mine: { roundsToRespawn: 20 },
teleport_device: { roundsToRespawn: 0 },
scanner_device: { roundsToRespawn: 0 },
-
Activate game after losing focus (fix) - when game start countdown on the main scene has been in progress and user left the game tab (e.g. by opening another tab) it was possible that game will start in the background (meaning that when user returns to the game tab the countdown will be stopped and game not activated)
-
Rebalance
- sniper rifle (hacker beaver):
DAMAGE
old values:[20, 19, 18, 17, 16]
,
new values:[30, 28, 27, 25, 24]
, - shotgun (heavy beaver):
DAMAGE
old values:[25, 19, 15]
,
new values:[37, 28, 22]
, - katana (speedy beaver):
DAMAGE
old values:[25]
,
new values:[50]
,
CRITICAL HIT CHANCE
old values:[0.1]
,
new values:[0.35]
, - teleports
MAX
old value:5
new value:3
- scanners
MAX
old value:4
new value:3