Skip to content

zakgof/korender

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Korender korender

Maven Central Kotlin

wasm android windows linux

Kotlin Multiplatform 3D graphics rendering engine based on OpenGL / OpenGL ES / WebGL.

Korender uses declarative approach that seamlessly integrates 3D viewport into Compose Multiplatform UI. Same Korender code runs on all supported platforms.

KorenderKorenderKorender

Live web demo: https://zakgof.github.io/projects/korender/wasm/

Korender is BETA - APIs may change without notice.

Supported platforms

Platform 3D API
Desktop (Windows/Linux) OpenGL 3.3
Android OpenGL ES 3
Web new WebGL 2

Examples showcase app

Examples source code

Features

  • Physically Based Rendering (PBR) metallic-roughness model new
  • Rendering opaque and transparent objects
  • Directional and point lights
  • Shadows: Variance shadow mapping (VSM), percentage-closer soft shadows (PCSS) new
  • Texturing with normal mapping support
  • Predefined and custom meshes
  • Wavefront .obj and .gtlf/.glb file loading
  • Billboards (sprites)
  • Batching (instancing)
  • Simple heightfield (terrain)
  • Textured or shader sky
  • On-screen basic GUI
  • Custom shaders support
  • Multi-pass rendering and screen-space shaders (filters)
  • Simple effects
    • smoke
    • fire
    • water
  • Deferred shading pipeline (experimental) new

Quick start

Korender {
  Frame {
    DirectionalLight(Vec3(1f, -1f, -1f).normalize())
    Renderable(
      standart {
        baseColor = ColorRGBA(0.2f, 1.0f, 0.5f + 0.5f * sin(frameInfo.time), 1.0f)
        pbr.metallic = 0.4f
      },
      mesh = sphere(2.0f),
      transform = translate(sin(frameInfo.time).y)
    )
  }
}

or, create an application from scratch:

  • Generate a new KMP application using Kotlin Multiplatform Wizard. Select Android, Desktop and WASM platforms.
  • Add Korender dependency com.github.zakgof:korender:0.4.0
  • Add the above code to commonMain
  • Run on desktop: .\gradlew composeApp:run

Further reading

Explore the Korender Wiki