Skip to content

gpui: Prevent texture atlas bleeding at image edges #41574

gpui: Prevent texture atlas bleeding at image edges

gpui: Prevent texture atlas bleeding at image edges #41574

This workflow is awaiting approval from a maintainer in #62557
Triggered via pull request August 13, 2026 02:54
Status Action required
Total duration
Artifacts
This workflow is awaiting approval from a maintainer in #62557

run_tests.yml

on: pull_request
orchestrate
orchestrate
check_style
check_style
Matrix: extension_tests
Waiting for pending jobs
build_visual_tests_binary
build_visual_tests_binary
check_dependencies
check_dependencies
check_docs
check_docs
check_licenses
check_licenses
check_scripts
check_scripts
check_wasm
check_wasm
check_workspace_binaries
check_workspace_binaries
clippy_linux
clippy_linux
clippy_mac
clippy_mac
clippy_mac_x86_64
clippy_mac_x86_64
clippy_windows
clippy_windows
doctests
doctests
miri_scheduler
miri_scheduler
run_tests_linux
run_tests_linux
run_tests_mac
run_tests_mac
run_tests_windows
run_tests_windows
check_postgres_and_protobuf_migrations
check_postgres_and_protobuf_migrations
tests_pass
tests_pass
Fit to window
Zoom out
Zoom in