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gpui: Prevent texture atlas bleeding at image edges #39509

gpui: Prevent texture atlas bleeding at image edges

gpui: Prevent texture atlas bleeding at image edges #39509

Re-run triggered August 14, 2026 08:38
Status Skipped
Total duration 2s
Artifacts

run_bundling.yml

on: pull_request
bundle_linux_aarch64
0s
bundle_linux_aarch64
bundle_linux_x86_64
bundle_linux_x86_64
build_static_bwrap_linux_aarch64
0s
build_static_bwrap_linux_aarch64
build_static_bwrap_linux_x86_64
build_static_bwrap_linux_x86_64
bundle_mac_aarch64
bundle_mac_aarch64
bundle_mac_x86_64
bundle_mac_x86_64
bundle_windows_aarch64
0s
bundle_windows_aarch64
bundle_windows_x86_64
bundle_windows_x86_64
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