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Remove redundant checks in do_stage_or_unstage_and_next (#26364)
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Release Notes:

- N/A
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marcospb19 authored Mar 10, 2025
1 parent 84fe1bf commit c147b58
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Showing 2 changed files with 5 additions and 20 deletions.
21 changes: 3 additions & 18 deletions crates/editor/src/editor.rs
Original file line number Diff line number Diff line change
Expand Up @@ -11639,7 +11639,7 @@ impl Editor {
fn go_to_next_hunk(&mut self, _: &GoToHunk, window: &mut Window, cx: &mut Context<Self>) {
let snapshot = self.snapshot(window, cx);
let selection = self.selections.newest::<Point>(cx);
self.go_to_hunk_after_or_before_position(
self.go_to_hunk_before_or_after_position(
&snapshot,
selection.head(),
Direction::Next,
Expand All @@ -11648,7 +11648,7 @@ impl Editor {
);
}

fn go_to_hunk_after_or_before_position(
fn go_to_hunk_before_or_after_position(
&mut self,
snapshot: &EditorSnapshot,
position: Point,
Expand Down Expand Up @@ -11699,7 +11699,7 @@ impl Editor {
) {
let snapshot = self.snapshot(window, cx);
let selection = self.selections.newest::<Point>(cx);
self.go_to_hunk_after_or_before_position(
self.go_to_hunk_before_or_after_position(
&snapshot,
selection.head(),
Direction::Prev,
Expand Down Expand Up @@ -13861,21 +13861,6 @@ impl Editor {
return;
}

let snapshot = self.snapshot(window, cx);
let newest_range = self.selections.newest::<Point>(cx).range();

let run_twice = snapshot
.hunks_for_ranges([newest_range])
.first()
.is_some_and(|hunk| {
let next_line = Point::new(hunk.row_range.end.0 + 1, 0);
self.hunk_after_position(&snapshot, next_line)
.is_some_and(|other| other.row_range == hunk.row_range)
});

if run_twice {
self.go_to_next_hunk(&GoToHunk, window, cx);
}
self.stage_or_unstage_diff_hunks(stage, ranges, cx);
self.go_to_next_hunk(&GoToHunk, window, cx);
}
Expand Down
4 changes: 2 additions & 2 deletions crates/editor/src/element.rs
Original file line number Diff line number Diff line change
Expand Up @@ -9014,7 +9014,7 @@ fn diff_hunk_controls(
let snapshot = editor.snapshot(window, cx);
let position =
hunk_range.end.to_point(&snapshot.buffer_snapshot);
editor.go_to_hunk_after_or_before_position(
editor.go_to_hunk_before_or_after_position(
&snapshot,
position,
Direction::Next,
Expand Down Expand Up @@ -9050,7 +9050,7 @@ fn diff_hunk_controls(
let snapshot = editor.snapshot(window, cx);
let point =
hunk_range.start.to_point(&snapshot.buffer_snapshot);
editor.go_to_hunk_after_or_before_position(
editor.go_to_hunk_before_or_after_position(
&snapshot,
point,
Direction::Prev,
Expand Down

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