Releases: BarchamMal/MC-Extended
0.8.1
Make several small fixes and changes
Resolve the following issues:
Fixes and changes include:
- Update the README.md to make generally more casual
- Fix/Update tool and weapon stats to what they originally were, or just to new correct values
- Fix Saag not being eat-able
- Trout can now be fished with a fishing rod
- Corundum Upgrade Smithing Templates are now more common.
0.8.0
Updated to Minecraft 1.21.4 finally!
Also add a few features and changes:
Changed
- Make Lost overlay greener
- Silver Golems now have flowers on them
Added
- Added a Cracks Feature to Silver Golems
- Villagers can now spawn Silver Golems
- Trout Fish now have three different variants large, medium, and small
- Silver Golems now will occasionally hold up cornflowers to villagers much like Iron Golems do with Poppies
0.7.3
I completely redid the Gem dealer trades here.
And here's the table of trades.
Level | In Item 1 | In Item 2 | Out Item |
---|---|---|---|
Novice | Emerald x1 | - | Amethyst Shard x4 |
Novice | Lapis Lazuli x4 | - | Emerald x1 |
Novice | Diamond Ore x1 | Copper Ingot x8 | Diamond x3 |
Novice | Lapis Ore x1 | Copper Ingot x4 | Lapis Lazuli x9 |
Novice | Glass x4 | Gold Nugget x1 | Emerald x1 |
Apprentice | Deepslate Diamond Ore x1 | Silver Ingot x6 | Diamond x3 |
Apprentice | Deepslate Lapis Ore x1 | Silver Ingot x3 | Lapis Lazuli x9 |
Apprentice | Gold Ingot x3 | - | Emerald x1 |
Apprentice | Copper Ingot x8 | - | Emerald x1 |
Apprentice | Silver Ingot x3 | - | Emerald x1 |
Apprentice | Nether Quartz Ore x1 | Copper Ingot x2 | Quartz x3 |
Journeyman | Emerald x12 | - | Echo Shard x1 |
Journeyman | Quartz Block x1 | Copper Ingot x1 | Quartz x4 |
Journeyman | Crying Obsidian x1 | Emerald x1 | Ghast Tear x1 |
Journeyman | Obsidian x1 | Emerald x16 | Crying Obsidian x1 |
Journeyman | Crying Obsidian x1 | - | Emerald x3 |
Journeyman | Emerald x3 | - | Obsidian x1 |
Expert | Raw Copper x1 | Emerald x1 | Copper Ingot x2 |
Expert | Raw Silver x1 | Gold Nugget x2 | Silver Ingot x2 |
Expert | Raw Gold x1 | Silver Nugget x4 | Gold Ingot x2 |
Expert | Ruby Ore x1 | Gold Ingot x1 | Ruby x3 |
Expert | Sapphire Ore x1 | Silver Ingot x1 | Sapphire x3 |
Expert | Emerald Ore x1 | Copper Ingot x1 | Emerald x4 |
Master | Ruby x1 | - | Emerald x15 |
Master | Sapphire x1 | - | Emerald x15 |
Master | Raw Copper Block x1 | Emerald x1 | Copper Ingot x13 |
Master | Raw Silver Block x1 | Silver Nugget x1 | Silver Ingot x11 |
Master | Raw Gold Block x1 | Gold Nugget x1 | Gold Ingot x11 |
Master | Deepslate Ruby Ore x1 | Gold Ingot x1 | Ruby x3 |
Master | Deepslate Sapphire Ore x1 | Silver Ingot x1 | Sapphire x3 |
0.7.2
This is a small release that fixes a few bugs I noticed. First of all, players getting the Not On Holiday
Achievement should only be when they find a beach village. Cats should be able to be tempted bred and tamed with trout just like any other fish. Insane amounts of trout in biomes where they spawn was just wrong... and still is.
Resolve #20
Resolve #21
Resolve #22 (kinda, as much as I could, well... not at all.)
0.7.1
Update to 1.21!!!
And also depend on Barch-Lib
A very self explanatory release, wouldn't you say?
Well, I would anyway. Yes I've updated to 1.21 and scaled the mountain of bugs that came with the update. I also now officially depend on Barch-Lib... Well, that's mostly all.
Version 0.7.0
Corundum receives a major rework!
Instead of making armor out of corundum, which is annoying because you have to re-enchant it -- and use an insane amount of netherite -- now it is just an upgrade for netherite gear.
To make corundum gear you need 1 Corundum, 1 Corundum Upgrade Smithing Template (CUST), and 1 piece of netherite gear. To make cust, you need 7 diamonds, 1 cust, 1 corundum. To make corundum you now need only 1 diamond, 4 rubies, 4 sapphire. To get your first cust you need to fish, it can be found very rarely when fishing junk. (meaning you need to fish in a very small pond)
Also, as I noticed how much this was needed, Ruby and Sapphire gear can be smithed into Netherite.
v0.6.1
Add Spinach Seeds to the Wild Spinach loot table.
Forgot to add them before. Created the problem of no renewable source of spinach.
v0.6.0
Plant Specimen!
The first functional item I've added! (besides contained foods)
Got only one of those pretty flowers you found on that journey long ago? Want more of them? No problem! Just make a plant specimen and you have 36 more of them. You can even put it in a chiseled bookshelf!
The steps to use it are as follows:
- Craft it.
- Interact with a small_flower (i.e. poppy, cornflower) while holding it.
- Open your inventory and note that it now has a tooltip of what flower specimen it is.
- Interact with some short_grass and it should turn the short grass into the flower you set it to.
Note
You can use it 36 times.
You cannot set it to a different flower once it has been set.
Version 0.5.0
Finally, the update to 1.20.4
Since Minecraft updated the TradeOffers ItemFactories now you can sell a pickaxe for 6 emeralds. (instead of processing a pickaxe into 6 emeralds)
Make ruby and sapphire 1.5x as common.
0.4.2
In 0.4.2 I add:
- Spinach.
- Saag.
- Saag with Cheese.

So have fun with the new culinary experiences.
And also I did a GIANT code refactor/reformat:
- I got rid of unnecessary comments.
- I redid the item grouping to make it cleaner and more compact.
- I deleted so, so much white space.
- Mostly deletions, as you can see:
