Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2025-02-05-1502
What's Changed
- Update NPC JSON doc by @QuillInkwell in #79540
Full Changelog: cdda-experimental-2025-02-05-0810...cdda-experimental-2025-02-05-1502
Cataclysm-DDA experimental build 2025-02-05-0810
What's Changed
- Revert "Refactor finger touch counting" by @GuardianDll in #79516
- Fix map cache segfault, remove omt tripoints from map items' operations by @ShnitzelX2 in #79537
Full Changelog: cdda-experimental-2025-02-05-0551...cdda-experimental-2025-02-05-0810
Cataclysm-DDA experimental build 2025-02-05-0551
What's Changed
- Ask to wield container if parent container is too small to insert items by @marilynias in #79518
Full Changelog: cdda-experimental-2025-02-04-2039...cdda-experimental-2025-02-05-0551
Cataclysm-DDA experimental build 2025-02-04-2039
What's Changed
- Fix E_FILE_STORAGE item location serialization by @ShnitzelX2 in #79522
Full Changelog: cdda-experimental-2025-02-04-1739...cdda-experimental-2025-02-04-2039
Cataclysm-DDA experimental build 2025-02-04-1739
What's Changed
- Vehicle position -> absolute by @PatrikLundell in #79528
- Add an island-only sun protection to Sky island by @SariusSkelrets in #79525
- Magic Infrastructure: Make magic_type spell fail chance still affected by spell specific flags by @b3brodie in #79506
- Rename Monster Names by @Holli-Git in #78822
Full Changelog: cdda-experimental-2025-02-04-1543...cdda-experimental-2025-02-04-1739
Cataclysm-DDA experimental build 2025-02-04-1543
What's Changed
- Allow EOCs to read item tool qualities by @QuillInkwell in #79511
Full Changelog: cdda-experimental-2025-02-04-0524...cdda-experimental-2025-02-04-1543
Cataclysm-DDA experimental build 2025-02-04-0524
What's Changed
- fix roll_remainder eoc effect by @GuardianDll in #79526
Full Changelog: cdda-experimental-2025-02-04-0334...cdda-experimental-2025-02-04-0524
Cataclysm-DDA experimental build 2025-02-04-0334
What's Changed
- Sky Island vampire compatibility by @SariusSkelrets in #79507
Full Changelog: cdda-experimental-2025-02-03-2150...cdda-experimental-2025-02-04-0334
Cataclysm-DDA experimental build 2025-02-03-2150
What's Changed
- Add a variant of closest_points_first that takes a predicate by @CLIDragon in #75961
Full Changelog: cdda-experimental-2025-02-03-1932...cdda-experimental-2025-02-03-2150
Cataclysm-DDA experimental build 2025-02-03-1932
What's Changed
Uncaring
characters can socialize with NPCs but they don't like it by @Standing-Storm in #79512
Full Changelog: cdda-experimental-2025-02-03-0802...cdda-experimental-2025-02-03-1932