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Meeting 15 September 2017

Joshua Scheidt edited this page Sep 27, 2017 · 1 revision

Meeting Minutes - Project Group 8

Location:  Sint servaasklooster, Mark's office
Date:   15 September 2017
Time:   14:00-15:00

Attendance

  • Joshua Scheidt
  • Marciano Geijselaers
  • Timo Raff
  • Max Meijers
  • Mark Winands

Agenda Questions

  • What are the possible tracks from which we can choose?

Agenda notes:

Possible tracks: multiplayer planning or single player learning
Learning track: Only input (screen/string of a json file containing all information) Figure everything out yourself. Also figure out the rewards.

For planning DKE has a bot and it won single player planning and second place multiplayer planning.

Build upon the current agent, and apply more learning methods. (reinforcement learning)

Learning track is more interesting because it is hard af. Because the best bot was almost same as a random player. Make this to become better with a naive simple search. (one a two steps). Learning the structure of the game and taking steps in that. We can try multiple tracks. The other tracks are not well established (rule and level) we are not trained to make these.

Papers are given to us with information on the bots by UM.

There is not a lot of literature available on the learning track. This is a new competition.

Period 1: Coming weeks we look at the tracks.
Make a feasibiliity study see what we can do with each track.
Play around with the frameworks and test something that works already.
At the end of the period we make a decision track wise.
If we only pick the planning one it has to be the two player planner.
Period 2:
Start actually developing and researching
Final goal:
Come up with an agent that can compete.