"Untitled" Project X - v 0.6.0 Pre-Release 0
Pre-release
Pre-release
New texture hashing algorithm is live
- This new system should dump many missing textures
- The new output is
{Un}Compressed<crc32-Mipmap0>[_<crc32-AllMipmaps>].dds
- (if PreciseHash is enabled)
- You can omit the second CRC32 for injection
ALL EXISTING TEXTURE MODS MUST BE MOVED
The hashing algorithm is different now, and the generated hashes are no longer valid. In order to continue using any texture mods you may have installed, create a new directory in inject/textures/FFX{-2}.exe/
called UnX_Old
and move all of your existing .dds
textures there.
Newly dumped textures can be placed in the regular injection directory, with or without the optional second checksum.
Documenting this stuff is going to take quite some time, the version will be released properly as soon as I get that finished.