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Fixes #353, reapplies PR from broken fork #376.
Description of the problem being solved:
extraPseudoRecoup
Recoup Avg.
calcsRecoup and Hit Taken Over Time
->Net Recovery per Second
(later I would like to merge this with the net recovery in the summary sidebar)<type>Mitigation<type>PseudoRecoup
-><type>Mitigation<type>Recoup
(remove the "pseudo" terminology here - there is nothing "fake" about mitigation recoup)Steps taken to verify a working solution:
Link to a build that showcases this PR:
Two builds.
Chronomancer with 4s recoup base + 25% increased Recoup Speed
Blood Mage with Grasping Wounds + 25% increased Recoup Speed (does not apply to Grasping Wounds but does apply to normal Recoup)
Before screenshot:
Chronomancer build + Wandering Reliquary

Blood mage build + Wandering Reliquary

Breakdown in "avg"

After screenshot:
Chronomancer build + Wandering Reliquary

Blood mage build + Wandering Reliquary

Breakdown in "avg"
