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Add recoup items/notables #632

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4 changes: 2 additions & 2 deletions src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1510,7 +1510,7 @@ c["25% increased chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShoc
c["25% increased chance to inflict Ailments against Rare or Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="AilmentChance",type="INC",value=25}},nil}
c["25% increased chance to inflict Ailments with Projectiles"]={{[1]={flags=1024,keywordFlags=0,name="AilmentChance",type="INC",value=25}},nil}
c["25% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=25}},nil}
c["25% increased speed of Recoup Effects"]={{[1]={flags=0,keywordFlags=0,name="LocalEffect",type="INC",value=25}}," speed of Recoup s "}
c["25% increased speed of Recoup Effects"]={{[1]={flags=0,keywordFlags=0,name="RecoupSpeed",type="INC",value=25}},nil}
c["25% less Magnitude of Chill you inflict"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillMagnitude",type="MORE",value=-25}},nil}
c["25% more Melee Critical Hit Chance while Blinded"]={{[1]={[1]={type="Condition",var="Blinded"},[2]={neg=true,type="Condition",var="CannotBeBlinded"},flags=256,keywordFlags=0,name="CritChance",type="MORE",value=25}},nil}
c["25% more Skill Speed while Off Hand is empty and you have"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="Speed",type="MORE",value=25},[2]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="WarcrySpeed",type="MORE",value=25}}," and you have "}
Expand Down Expand Up @@ -2027,7 +2027,7 @@ c["50% of Cold and Lightning Damage taken as Fire Damage"]={{[1]={flags=0,keywor
c["50% of Damage taken Recouped as Mana"]={{[1]={flags=0,keywordFlags=0,name="ManaRecoup",type="BASE",value=50}},nil}
c["50% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=50}},nil}
c["50% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=50}},nil}
c["50% of Physical Damage prevented Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," prevented Recouped as Life "}
c["50% of Physical Damage prevented Recouped as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageMitigatedLifeRecoup",type="BASE",value=50}},nil}
c["50% of charges used by Charms granted to your Life Flasks"]={{[1]={[3]={type="Multiplier",var="AvgCharmChargesUsed"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="MORE",value=0.5}},nil}
c["50% of your Life Regeneration is granted to Allies in your Presence"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50},onlyAllies=true}}}," your is granted to "}
c["50% reduced Chill Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillDuration",type="INC",value=-50}},nil}
Expand Down
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