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Releases: Synthesis-Collective/SynthesisRPGLoot

4.2.0

24 Dec 15:35
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Happy Holidays

What's Changed

Full Changelog: 4.1.0...4.2.0

4.1.0 Pre-Generation Checks

12 Dec 19:00
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What's Changed

  • Fixes critical Bug in the way leveled lists are generated
  • Adds pre-generation logging to better inform users about what the app will generate with their chosen settings.
  • disable individual item logging by default since it blocks the more useful pre-generation logging and has a negative impact on performance
  • Added a math based safety net for the rarity weight setting.

Release 4.1.0 by @EzioTheDeadPoet in #41

Full Changelog: 4.0.0...4.1.0

Example log for the default settings and the Base Game + AE DLC:
image

The Syllabore Update

23 Nov 20:51
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What's Changed

  • Added Syllabore support for Name Generation
  • Made the Names more variable and not fully stuck with what their EditorID would be.
  • Renamed more parts of the Patcher to Synthesis RPG Loot from Halgaris RPG Loot.
  • Reduced the amount of logging and added a toggle to disable logging for individual items for better performance:
    • Runtime with logging for individual items disabled 1.8 min.
    • Runtime with logging for individual items enabled 2 min.

(Times recorded using the default settings and all the Anniversary Edition DLC Content Installed on an AMD Ryzen 5 7600X CPU)

Updated by @EzioTheDeadPoet in #36

Full Changelog: 3.2.0...4.0.0

3.2.0

06 Apr 17:17
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What's Changed

Full Changelog: 3.1.1...3.2.0

3.1.1

04 Apr 11:45
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Full Changelog: 3.1.0...3.1.1

VR FIX

03 Apr 19:55
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Version 3.1.0 - 03.04.2024

  • Removed only process constructable items cause it isn't creating the limit that's intended for.
  • Fixes for SkyrimVR and the Plugin Header Version 1.71

What's Changed

Full Changelog: 3.0.0...3.1.0

3.0.0

01 Apr 18:11
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Changelog

Version 3.0.0 - 01.04.2024

  • Complete rewrite of the item distribution method
    • Added filters with sane default values to filter out "dummy" enchantments that are just used for VFX
    • Allows for more flexibility and control than any previous version
      • please check the README.md for more details
    • Should be less prone to breaking even on bigger setups
      • I still advise caution since the file size of the resulting ESP could turn out bigger than
        the Skyrim.esm (The default settings of this patcher with a fresh steam install results
        in an ESP that is over double the size than the largest official DLC) and I can't guarantee how
        or if the Engine and tools like xEdit can handle that when it gets bigger!!
  • Item and Enchantment Names now list all enchantments
    • added a config option to configure the separators for this
  • lowered the total output size of the patch
    *increased patching performance

NOTES:

  • The "constructible only" idea for the setting is flawed and makes the patcher miss more valid items than invalid items it filters, so it will be removed in 3.1.0.

What's Changed

Full Changelog: 2.2.1...3.0.0

2.2.1

20 Oct 19:20
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Full Changelog: 1.4.0...2.2.1

2.2

20 Oct 18:24
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2.2

What's Changed

New Contributors

Full Changelog: 1.4.0...2.2

Allow 0 Enchantment Rarities

26 Aug 20:00
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This requires a new save when used.
It allows to configure rarities with 0 Enchantments.
Potentially to allow for rarity based modifications that don't rely on enchantments in the future and to reduce the number of enchanted variations for now.