Releases: Synthesis-Collective/SynthesisRPGLoot
Releases · Synthesis-Collective/SynthesisRPGLoot
HalgarisConsistentUniqueRPGLoot
thanks to @Darkon47 for improving a lot of the code allowing for even greater variations by cleaning up the code and filtering out duplicates.
OWL compatibility + Bug Fix
Changelog:
- very likely fixes #15 though I didn't get a useful log to be 100% sure it was the same issue.
- now compatible with Open World Loot (you still need to setup OWL correctly).
Only update your Patcher version if you plan to make a new save.
More Stability In The Randomization and Slightly More Performance
1.3.0 Merge pull request #14 from Synthesis-Collective/less-unwanted-random…
Fixed existence of "Bound Weapon FX" Enchantments on non Bound Weapons
Fixed existence of "Bound Weapon FX" Enchantments on non Bound Weapons, which resulted in weapons like, Magical Steel War Axe Of Bound Sword FX
that had no real enchantment.
New saves required, or weapons/armors might get lost/replaced by others resulting in naked NPCs etc.
More Dynamic Compatibility
This changes how Enchantments are created and distributed so it is not compatible with existing saves.
As indicated by the version change.
- Bug fixes related to leveled lists that have levels higher than 100
- And a bug fix for an index out of bounds error introduced by the previous fix.
HalgarisConsistentRPGLoot
- updated to latest mutagen
0.9: Merge pull request #7 from EzioTheDeadPoet/settings-update
lowered some default settings, as they would crash xEdit with an out …