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Releases: Unity-Technologies/com.unity.netcode.gameobjects

v8.3.1

09 Apr 15:17
b68568c
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8.3.1 (2019-04-09)

Bug Fixes

  • logging: Fixed invalid log messages (b68568c)

v8.3.0

08 Apr 20:13
166cda8
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8.3.0 (2019-04-08)

Features

  • Added exceptions to the public API (166cda8)

v8.2.6

05 Apr 06:37
7043cfd
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8.2.6 (2019-04-05)

Bug Fixes

  • spawning: Fixed an issue where host owned objects would not get visibility (7043cfd)

v8.2.5

04 Apr 07:27
ac9598e
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8.2.5 (2019-04-04)

Bug Fixes

  • scene: Changed scene switching to load in single mode (3f6c42f)
  • spawning: Fixed RemoveOwnership call not giving the ownership to nobody on hosts (2acfa8b)

v8.2.4

04 Apr 07:19
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8.2.4 (2019-04-04)

Bug Fixes

  • spawning: Fixed ownership indexing for server instances (f1bb0f4)
  • unet-channels: Invoking .Clear() on two Dictionaries within the Shutdown-function (#199) (f3bc0e5)

v8.2.3

02 Apr 19:21
25ff6bb
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8.2.3 (2019-04-02)

Bug Fixes

  • custom-messages: Fixed incorrect signature for sending custom messages to multiple clients. (b629890)

v8.2.2

01 Apr 19:32
3b4fcff
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8.2.2 (2019-04-01)

Bug Fixes

  • scene: Fix temporary scene unload (c38eb05)
  • spawning: Fixed start method on new scene objects not firing before scene unload (be1ca2c)

v8.2.1

01 Apr 18:57
2b57888
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8.2.1 (2019-04-01)

Bug Fixes

  • collections: Fixes an issue where adding values with the indexing property would not replicate (2b57888)

v8.2.0

01 Apr 15:30
dd14b0f
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8.2.0 (2019-04-01)

Bug Fixes

  • collections: Fixed NetworkedList and NetworkedDictionary not being cleared in a duplex manner (dd14b0f)

Features

  • collections: Added Networked Set (4abc775)

v8.1.0

30 Mar 11:26
906568d
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8.1.0 (2019-03-30)

Features

  • editor: Added support for multi projects (906568d)