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Releases: Unity-Technologies/com.unity.netcode.gameobjects

v8.0.1

29 Mar 22:05
d0b79ee
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8.0.1 (2019-03-29)

Bug Fixes

  • transport: Fixed UNET transport when using non relay (d0b79ee)

v8.0.0

29 Mar 20:04
a6806a7
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8.0.0 (2019-03-29)

Bug Fixes

  • editor: Fixed channel drawing in editor (c3a6f5b)
  • transport: Fixed enet polling (da9bc3d)

Features

  • config: Added option to disable NetworkedVar (8a5183a)
  • editor: Added EnableNetworkedVar option to inspector (01df746)
  • editor: Added tooltips to NetworkConfig properties (d65f4b1)
  • editor: Fixed Enet channels drawing in editor (f02cc92)
  • editor: Made maxBehaviourUpdatesPerTick property disabled when networkedVars are disabled (af3d032)
  • transport: Added ENET transport (1b709f5)
  • transport: Added UNET user channels (c65fb75)
  • transport: Rewrote transport system and upgraded clientId to 64bit (4bf1965)

BREAKING CHANGES

  • transport: Changes the transport interface and uses 64bit clientIds

v7.3.2

29 Mar 19:47
f096307
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7.3.2 (2019-03-29)

Bug Fixes

  • spawning: Fixed GetLocalPlayerObject on client (f096307)

v7.3.1

29 Mar 15:45
fe7f9cb
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7.3.1 (2019-03-29)

Bug Fixes

  • spawning: Add objects spawned with authority to the list of client owned objects. (56cbc08)

v7.3.0

28 Mar 16:02
e8ce7d0
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7.3.0 (2019-03-28)

Features

  • spawning: Added "destroy with scene" feature for networked objects. (311c671)

v7.2.1

28 Mar 13:48
bc73083
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7.2.1 (2019-03-28)

Bug Fixes

  • networkedvar: Fixed networked var duplexity (c610903), closes #183

v7.2.0

26 Mar 21:24
7eb2b15
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7.2.0 (2019-03-26)

Features

  • scene: Added OnSceneSwitched event (7eb2b15)

v7.1.1

26 Mar 16:32
68dba4a
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7.1.1 (2019-03-26)

Bug Fixes

  • serialization: Fixed an issue with serializing non nullable values (68dba4a)

v7.1.0

25 Mar 20:49
d6a8bf6
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7.1.0 (2019-03-25)

Features

  • serialization: Added support for writing nulls (d6a8bf6)

v7.0.1

25 Mar 19:49
7b30ad0
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7.0.1 (2019-03-25)

Bug Fixes

  • spawning: Soft sync instanceId generator was not included in builds (7b30ad0)