Releases: Unity-Technologies/com.unity.netcode.gameobjects
Releases · Unity-Technologies/com.unity.netcode.gameobjects
v8.0.1
8.0.1 (2019-03-29)
Bug Fixes
- transport: Fixed UNET transport when using non relay (d0b79ee)
v8.0.0
8.0.0 (2019-03-29)
Bug Fixes
- editor: Fixed channel drawing in editor (c3a6f5b)
- transport: Fixed enet polling (da9bc3d)
Features
- config: Added option to disable NetworkedVar (8a5183a)
- editor: Added EnableNetworkedVar option to inspector (01df746)
- editor: Added tooltips to NetworkConfig properties (d65f4b1)
- editor: Fixed Enet channels drawing in editor (f02cc92)
- editor: Made maxBehaviourUpdatesPerTick property disabled when networkedVars are disabled (af3d032)
- transport: Added ENET transport (1b709f5)
- transport: Added UNET user channels (c65fb75)
- transport: Rewrote transport system and upgraded clientId to 64bit (4bf1965)
BREAKING CHANGES
- transport: Changes the transport interface and uses 64bit clientIds
v7.3.2
7.3.2 (2019-03-29)
Bug Fixes
- spawning: Fixed GetLocalPlayerObject on client (f096307)
v7.3.1
7.3.1 (2019-03-29)
Bug Fixes
- spawning: Add objects spawned with authority to the list of client owned objects. (56cbc08)
v7.3.0
7.3.0 (2019-03-28)
Features
- spawning: Added "destroy with scene" feature for networked objects. (311c671)
v7.2.1
7.2.1 (2019-03-28)
Bug Fixes
- networkedvar: Fixed networked var duplexity (c610903), closes #183
v7.2.0
7.2.0 (2019-03-26)
Features
- scene: Added OnSceneSwitched event (7eb2b15)
v7.1.1
7.1.1 (2019-03-26)
Bug Fixes
- serialization: Fixed an issue with serializing non nullable values (68dba4a)
v7.1.0
7.1.0 (2019-03-25)
Features
- serialization: Added support for writing nulls (d6a8bf6)
v7.0.1
7.0.1 (2019-03-25)
Bug Fixes
- spawning: Soft sync instanceId generator was not included in builds (7b30ad0)