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chore: added realminfo documentation #244
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int32 network_id = 3; // the Ethereum network | ||
string comms_adapter = 4; // comms adapter, removing all query parameters (credentials) | ||
bool is_preview = 5; // true if the scene is running as a local preview, instead of published in Decentraland. | ||
optional string room = 6; // the room session id. |
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I'm thinking of changing this to
optional string room = 6; // (internal use) the room session id.
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I think can be useful for Scene Developer to know if the clients are in the same room and they see each other
string base_url = 1; // the domain of the realm server | ||
string realm_name = 2; // the name of the realm server | ||
int32 network_id = 3; // the Ethereum network | ||
string comms_adapter = 4; // comms adapter, removing all query parameters (credentials) |
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string comms_adapter = 4; // comms adapter, removing all query parameters (credentials) | |
string comms_adapter = 4; // comms adapter (more info https://adr.decentraland.org/adr/ADR-180) |
optional string room = 6; | ||
optional bool is_connected_scene_room = 7; | ||
string base_url = 1; // the domain of the realm server | ||
string realm_name = 2; // the name of the realm server |
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string realm_name = 2; // the name of the realm server | |
string realm_name = 2; // the name of the realm server (more info https://adr.decentraland.org/adr/ADR-110) |
optional bool is_connected_scene_room = 7; | ||
string base_url = 1; // the domain of the realm server | ||
string realm_name = 2; // the name of the realm server | ||
int32 network_id = 3; // the Ethereum network |
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int32 network_id = 3; // the Ethereum network | |
int32 network_id = 3; // the network id (1=Ethereum, more info https://chainlist.org/) |
Added documentation to realm info protobuf definition