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Hi, I’m trying to move an Articulation (or a RigidObject) to a target pose in simulation without teleporting.
Assume that at some timestep t, I know the desired position and desired rotation (target pose) where I want the object (or robot) to be place. What’s the recommended way to make the object move physically through the simulation (i.e., following dynamics / collisions), rather than instantly teleporting to that pose?
I tried using write_root_pose_to_sim(), but that seems to teleport the object (instant pose override) instead of producing motion over time.
What I want is: the object should transition to the target pose in a physically plausible way.
I tried using set_external_force_and_torque(), but I don't know the exact force and torque value to move the object to the desired position and rotation.
Any pointers to the recommended APIs / example code would be greatly appreciated.
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Hi, I’m trying to move an
Articulation(or aRigidObject) to a target pose in simulation without teleporting.Assume that at some timestep t, I know the desired position and desired rotation (target pose) where I want the object (or robot) to be place. What’s the recommended way to make the object move physically through the simulation (i.e., following dynamics / collisions), rather than instantly teleporting to that pose?
I tried using
write_root_pose_to_sim(), but that seems to teleport the object (instant pose override) instead of producing motion over time.What I want is: the object should transition to the target pose in a physically plausible way.
I tried using
set_external_force_and_torque(), but I don't know the exact force and torque value to move the object to the desired position and rotation.Any pointers to the recommended APIs / example code would be greatly appreciated.
Thanks!
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