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added 4 XaviX based games, not working #12552
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I suspect the Croquet title is not accurate |
If you have the box, could you please post the JAN barcode from it so I can search for the game title? Nothing seems to be giving me any hits. |
Actually... it seems the spelling they use is "Croket". It's seemingly based on a manga. |
Well I still really need a full title for this thing; Prohibited Goods is just a Google translation. |
The transliterated title appears to be Croket! Itadakinga! Bunker Battle!! バンカー means "Bunker" |
It’s “コロッケ! いただ禁貨! バンカーバトル!!” “禁貨” should be read as “kinka” (not “kinga”) as confirmed by the furigana “きんか” above the kanji. Full transliteration is “Croket! Itada Kinka! Bunker Battle!!” |
Scratch that, it’s Banker, not Bunker – “Croket! Itada Kinka! Banker Battle!!” |
I hate this. The most common romanization used in the GBA game seems to be "Bunker"... but the official one is "Banker", as seen here. https://www.suruga-ya.com/en/product/148019844 So I don't like it, but it should be Banker. Bleh. Also sorry about the misspelling earlier. |
I actually took a look at a couple of pages of the manga. It’s about characters called “bankers” trying to collect “forbidden coins” (hence the catchphrase “いただ禁貨!” – “Take the forbidden coins!”). It does not involve bunkers. “Bunker” is definitely wrong whether you like it or not. |
How would you represent input to these hand tracker machines in mame? |
Knowing how to emulate the controls on some of these is not something I'm sure of myself. The ones with cameras can detect not only where your hands are, but also the angle you're holding something at, which side of it is facing the camera (narrow side, wide side etc.) They tend to work using 4 IR LEDS and a camera that picks up reflections off the silver surfaces. The games, from what I can see detect that as a grid of intensity values. The ones added here aren't camera based ones though, they're just annoying to figure out for different reasons; even things like Ping Pong are reading much more data than the cheap knock-off consoles to pick up your movement. The code is not exactly easy to follow either, which is why a lot of them still don't have hookups. I think it's going to be one of those things where somebody who likes weird control schemes takes a look at getting the controls hooked up; my goal is to get them preserved in some form while they're still affordable / available so that somebody can be pick up the rest of the emulation at a later date. |
new NOT WORKING machines
Excite Ping Pong 2 (Japan) [Team Europe, Peter Wilhelmsen, David Haywood]
Croket! Itada Kinka! Banker Battle!! (Japan) [Team Europe, Peter Wilhelmsen, David Haywood]
Shooting King (Japan) [Team Europe, Peter Wilhelmsen, David Haywood]
Gun Gun Revolution (Japan) [Team Europe, Peter Wilhelmsen, David Haywood]
these all run, but lack inputs. Excite Ping Pong 2 has some graphical corruption which looks like it might be bitrot, so is marked as bad (reads were consistent)