Releases: mpstark/RandomCampaignStart
Releases · mpstark/RandomCampaignStart
v1.8.0
- 1.8 compatibility
- Use Whitelist or Blacklist system (should be easier to configure)
v1.6.0
- 1.6 compatibility
- Added several options, see readme for full list
v0.3.1
- Check provided pilotIDs and mechIDs for existence to avoid NRE
- Introduce some amount of logging (logs into game log, FYLS highly recommended)
- Major code organization pass
Linked against BattleTech 1.3.2
v0.3.0
For BattleTech 1.3
- Added
RerollRoninStats
, which will reroll stats/abilities on Ronin, base true
- Added
PilotPlanetDifficulty
, which sets the base planet difficulty to generate pilots from, base 0
v0.2.1
Minor Release
- Compiled/Linked against BattleTech 1.1
v0.2.0
- Add Heavy/Assault starting mech possibilities (thanks @Cydonia07!), defaults to no heavies/assaults
- Additional mechs past the starting bay size will now go into storage (thanks @Cydonia07!)
- Add all possible mechs in each of the weight class possibilities, customize these if you'd like before starting your new campaign
- Add
StartingRonin
field to settings, defaults to nobody
- Some code cleanup
v0.1.0
First release. Check mod.json for settings.