v0.2.0
- Add Heavy/Assault starting mech possibilities (thanks @Cydonia07!), defaults to no heavies/assaults
- Additional mechs past the starting bay size will now go into storage (thanks @Cydonia07!)
- Add all possible mechs in each of the weight class possibilities, customize these if you'd like before starting your new campaign
- Add
StartingRonin
field to settings, defaults to nobody - Some code cleanup