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Version 11.1.6 Full Changelog
SC edited this page Oct 25, 2021
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8 revisions
- Updated the Combat Harness viewmodel. Thanks Dorpenka!
- Removed hitsound effect when hitting the body armor on armored enemies.
- It was a placeholder sound effect anyway, will add a more fitting sound.
- Added Electric Grenades as an attachment for the SABR Grenade Launcher
- Fixed charms not appearing for the SABR, Phoenix .500, and Anubis .45
- Added a new custom animation set to the Pounder Nailgun to better reflect how it functions in Restoration Mod.
- Disabled the Diamond Heist Edit.
- It has a few issues that need to be worked on.
- (Potentially) fixed an occasional crash when opening the inventory.
- Fixed the Commando 101 having incorrect falloff.
- Fixed a crash with the vanilla HUD elements when an assault ended.
- Fixed custom ammo types not correctly adding armor piercing when applicable.
- Fixed certain AP weapons not correctly piercing body armor.
- Fixed the USP and Leo pistols not being able to tactically reload.
- Fixed slightly desynced SABR reload.
- Fixed Stun Resistance not functioning correctly.
- Fixed the cooldown on enemies that use smoke grenades when dodging not functioning correctly.
- Fixed Captain Spring not being able to spawn on the Xmas Version of Hoxton Breakout Day 2.
- Fixed the Christmas version of Hoxton Breakout Day 1 not having reduced spawn caps.
- Fixed FBI SWATs not properly replacing LAPD SWATs during PONRs on Pro Jobs.
- Fixed LAPD SWATs not having proper Voicelines.
- Fixed FTSU security guards not having proper voicelines for clients.
- Fixed a locale error in Gambler's fifth ability.
- Fixed real ammo causing total ammo on coop partners to be displayed incorrectly.
- Fixed a crash related to the Biker Dozer on biker heist.
- Fixed incorrect units spawning with Titandozers on higher difficulties.
- Fixed damage grace occasionally not working correctly.
- Fixed Bain's 'civ kill' lines not working correctly.
- Fixed an infinite loading screen related to the Headless Bulldozer's sword.