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Bug: Leaving hammer open for extended periods causes a higher chance for a PC lock-up upon saving.
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1377
opened Mar 23, 2025 by
FrozenDragon0
Bug: VBSP breaks with relative paths
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1376
opened Mar 23, 2025 by
sheepy676
Enhancement: Sound Browser should remember what settings was last used
Type: Enhancement
This is something that improves upon an already existing thing.
#1375
opened Mar 16, 2025 by
sheepy676
Bug: Hammer 3d view visual bug
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1374
opened Mar 16, 2025 by
4Mint
Bug: VP9 compressed WEBM files are broken
Priority 2: High
Do this immediately, needs to be in the next release.
Size 3: Medium
Something that will take a couple days to a week to do.
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Graphics
Graphics-related stuff
#1373
opened Mar 15, 2025 by
IdontKnowNothin
Enhancement: Objects can be parented directly to a model's bone
Type: Enhancement
This is something that improves upon an already existing thing.
#1372
opened Mar 8, 2025 by
Klunkyone
Feature: Allow mappers to set the number of ambient cubes per visleaf.
Type: Feature
This is something completely new that will be added.
#1371
opened Mar 4, 2025 by
Unusuario2
Bug: momentary_rot_button is broken
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1370
opened Feb 22, 2025 by
Klunkyone
Bug: Arches aren't created properly when not made in top viewport
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1369
opened Feb 19, 2025 by
sheepy676
Bug: Valve SFM models compiled between 2009-2011 fail to draw correctly on Strata Source
Priority 2: High
Do this immediately, needs to be in the next release.
Status: Needs More Info
This needs more information and/or research done to it.
Type: Bug
This is a problem with something that should be working one way, but isn't.
Type: Compat
Breaks compatibility!
What: Graphics
Graphics-related stuff
#1368
opened Feb 18, 2025 by
pivotman319-owo
Bug: Models with rope/cable attachments do not display properly
Priority 3: Medium
Something that should be attempted/looked at for the next release, and done if possible.
Size 4: Small
Something that will take up to a day to do.
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Engine
Engine related issues
#1367
opened Feb 17, 2025 by
pivotman319-owo
Hammer open file dialog randomly defaults to executable folder
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1366
opened Feb 17, 2025 by
vrad-exe
Feature: PBR detail texture roughness detail
Type: Feature
This is something completely new that will be added.
#1365
opened Feb 16, 2025 by
November-N
Hammer Bug: Input dropdown has repeating 'FireUserX' inputs, instance inputs carry over to other entity input dropdowns.
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1364
opened Feb 14, 2025 by
Equalizer5118
Feature: Entity slicer plane
Priority 4: Low
Something that can be picked up for the next release, but can be kicked back if need be.
Size 4: Small
Something that will take up to a day to do.
Type: Feature
This is something completely new that will be added.
What: Graphics
Graphics-related stuff
#1363
opened Feb 12, 2025 by
HugoBDesigner
Bug: PBR Parallax Issues
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1362
opened Feb 7, 2025 by
peefTube
Feature: Allow Model Animations, or Brushes Attached to Them, to Move the Player
Type: Feature
This is something completely new that will be added.
#1361
opened Feb 7, 2025 by
JackRHainsworth
Bug: Undoing Displacements Deselects them
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1357
opened Feb 2, 2025 by
sheepy676
Feature: Convar to disable map-load asset reloading
Type: Feature
This is something completely new that will be added.
#1356
opened Feb 2, 2025 by
koerismo
Bug: Hammer texture browser "Texture Group" setting is not retained when closing and re-opening the texture browser
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1355
opened Feb 1, 2025 by
Wheattttt
Bug: Camera rotation speed is affected by the game's framerate when using "cam_smooth".
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1354
opened Feb 1, 2025 by
Rip-Rip-Rip
Bug: This is a problem with something that should be working one way, but isn't.
logic_case
not refiring
Type: Bug
#1353
opened Jan 31, 2025 by
ErinRoseWebs69
Bug: Potential Memory Leak regarding FacePoser and Hammer
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1352
opened Jan 31, 2025 by
ErinRoseWebs69
Bug: Hammer modelbrowser viewport has a outlining when rendering a model (it shouldnt)
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1351
opened Jan 31, 2025 by
Unusuario2
Bug: Brush-lightmapped entities are not affected by csm.
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1350
opened Jan 31, 2025 by
Unusuario2
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