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Pull requests: bevyengine/bevy

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Pull requests list

Remove Shader weak_handles from bevy_pbr meshlets (with one exception). A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19368 opened May 25, 2025 by andriyDev Loading…
Core button widget
#19366 opened May 25, 2025 by viridia Loading…
Remove Shader weak_handles from bevy_pbr (excluding meshlets). A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19365 opened May 25, 2025 by andriyDev Loading…
do not require bevy_dev_tools for states example A-States App-level states machines C-Examples An addition or correction to our examples
#19364 opened May 25, 2025 by mockersf Loading…
enable same state transitions A-States App-level states machines S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19363 opened May 25, 2025 by mockersf Loading…
Remove Shader weak_handles from bevy_render. A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19362 opened May 25, 2025 by andriyDev Loading…
Register some types
#19361 opened May 25, 2025 by benfrankel Loading…
Test threads in ci doc test A-Build-System Related to build systems or continuous integration C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19359 opened May 24, 2025 by hukasu Loading…
SpatialListener now requires a Transform A-Audio Sounds playback and modification A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19357 opened May 24, 2025 by Wuketuke Loading…
bevy_render: disable GpuPreprocessingSupport for GL backend A-Rendering Drawing game state to the screen O-OpenGL Specific to the OpenGL render API P-Crash A sudden unexpected crash S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19355 opened May 24, 2025 by jakobhellermann Loading…
Enable state scoped entities by default A-States App-level states machines D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19354 opened May 24, 2025 by mockersf Loading… 0.17
Use SlotMaps to store systems and system sets in Schedules A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19352 opened May 24, 2025 by ItsDoot Draft
Fix spawn tracking for spawn commands A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19351 opened May 24, 2025 by SpecificProtagonist Loading… 0.16.1
Fix EntityMeta.spawned_or_despawned unsoundness A-ECS Entities, components, systems, and events M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide P-Unsound A bug that results in undefined compiler behavior S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19350 opened May 24, 2025 by SpecificProtagonist Loading… 0.17
box_shadow example with adjustable settings
#19345 opened May 23, 2025 by oracle58 Loading…
UI leaf node styling and scrollbars
#19344 opened May 23, 2025 by andrewzhurov Loading…
4
6
Fix custom relations panics with parent/child relations A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19341 opened May 23, 2025 by HeartofPhos Loading… 0.16.1
Image Node Rotation A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19340 opened May 23, 2025 by hukasu Loading…
2 tasks done
0.17
Color interpolation in OKLab, OKLCH spaces for UI gradients A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Shaders This code uses GPU shader languages S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19330 opened May 21, 2025 by ickshonpe Loading…
Update .entry() docs to show both insert-then-modify and modify-or-insert examples C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19327 opened May 21, 2025 by theotherphil Loading…
Fix EntityCloner replacing required components. A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19326 opened May 21, 2025 by eugineerd Loading… 0.16.1
Update add flake.nix example C-Docs An addition or correction to our documentation O-Linux Specific to the Linux desktop operating system S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19321 opened May 21, 2025 by Myxogastria0808 Loading…
Meshlet BVH Culling A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Shaders This code uses GPU shader languages S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19318 opened May 21, 2025 by atlv24 Loading…
ProTip! Adding no:label will show everything without a label.