Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Solari: Sample environment map light on miss A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25704 opened Sep 6, 2026 by JMS55 Contributor Draft
Solari: Scene bindings for environment map light A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25703 opened Sep 6, 2026 by JMS55 Contributor Loading…
make window lifecycle/meta events observable A-Windowing Platform-agnostic interface layer to run your app in C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Adopt-Me The original PR author has no intent to complete this work. Pick me up! X-Contentious There are nontrivial implications that should be thought through
#25702 opened Sep 6, 2026 by laundmo Member Loading…
Update glTF extensions list C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25701 opened Sep 6, 2026 by Igor-dvr Loading…
Uniformize stress tests C-Code-Quality A section of code that is hard to understand or change C-Examples An addition or correction to our examples
#25700 opened Sep 6, 2026 by mockersf Member Loading…
Fix AtmosphereEnvironmentMap handling A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25699 opened Sep 5, 2026 by JMS55 Contributor Loading…
Add lazy loading for labeled assets
#25698 opened Sep 5, 2026 by ewmb7701 Loading…
Update syn to version 3
#25697 opened Sep 5, 2026 by agluszak Contributor Loading…
Solari: Robot-driven misc shader fixes A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25696 opened Sep 5, 2026 by JMS55 Contributor Loading…
Update Tailwind palette to v4.3.0 and add generator tool
#25695 opened Sep 5, 2026 by Tatsuya0330 Contributor Loading…
Ergonomic observer queries: SystemInput-taking SystemParam edition A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way S-Merge-Conflicts Merge conflicts :( Add this label on top of other S- labels. S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#25686 opened Sep 5, 2026 by ItsDoot Contributor Draft
Follow-ups to the Tonemapping::None change A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25685 opened Sep 4, 2026 by stuartparmenter Contributor Loading… 0.20
Don't despawn render window entities when the raw handle is removed A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior O-Android Specific to the Android mobile operating system P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25684 opened Sep 4, 2026 by beicause Member Loading…
Update tera requirement from 1.15 to 2.3 C-Dependencies A change to the crates that Bevy depends on
#25681 opened Sep 4, 2026 by dependabot Bot Loading…
Update syn requirement from 2.0 to 3.0 C-Dependencies A change to the crates that Bevy depends on
#25679 opened Sep 4, 2026 by dependabot Bot Loading…
Revert "Resolve one compositing space per camera stack (#25481)" S-Merge-Conflicts Merge conflicts :( Add this label on top of other S- labels.
#25676 opened Sep 3, 2026 by beicause Member Loading…
Separate focusability from navigation policy A-Input Player input via keyboard, mouse, gamepad, and more A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25675 opened Sep 3, 2026 by agluszak Contributor Loading…
expose complex-scripts feature (#24094)
#25674 opened Sep 3, 2026 by unclepomedev Loading…
Demonstrate how to spawn entities in a hierarchy using bsn! in hierarchy example A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25673 opened Sep 3, 2026 by agluszak Contributor Loading…
docs: fix false docs for system info diagnostics A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25672 opened Sep 3, 2026 by andyrift Loading…
Update tera to 2.3
#25671 opened Sep 3, 2026 by agluszak Contributor Loading…
Cleanup observer system input: Trigger reborrowing A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#25668 opened Sep 3, 2026 by ItsDoot Contributor Loading…
ProTip! Updated in the last three days: updated:>2026-09-03.