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Pull requests: bevyengine/bevy
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Font reference counting using hooks
A-Text
Rendering and layout for characters
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Do not attempt to grab pointer on web if unsupported.
#21534
opened Oct 13, 2025 by
rectalogic
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lift limits up a bit for bevy_material
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21533
opened Oct 13, 2025 by
atlv24
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Add dependencies on morph feature for bevy_pbr, fixes #21528
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21529
opened Oct 13, 2025 by
TeamDman
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add note about hdr to custom post process.
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21525
opened Oct 13, 2025 by
ChristopherBiscardi
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Update meshopt requirement from 0.4.1 to 0.6.2
C-Dependencies
A change to the crates that Bevy depends on
#21524
opened Oct 13, 2025 by
dependabot
bot
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feat(pan-cam): add scaffolding for 2D pan camera controller
A-Camera
User-facing camera APIs and controllers.
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Support Ui to perform Transform in the world
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#21514
opened Oct 12, 2025 by
MushineLament
•
Draft
2 of 7 tasks
Add optional wordvec feature for RelationshipSourceCollection
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
#21513
opened Oct 12, 2025 by
SOF3
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Add a debug-only alternative to Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
Name
A-ECS
#21509
opened Oct 11, 2025 by
greeble-dev
•
Draft
Improve Frustum struct readability
A-Camera
User-facing camera APIs and controllers.
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21508
opened Oct 11, 2025 by
Breakdown-Dog
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Clarify User-facing camera APIs and controllers.
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
from_viewport_and_override
logic
A-Camera
#21506
opened Oct 11, 2025 by
Breakdown-Dog
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Make Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
RecordDiagnostics::time_span
take CommandEncoder
A-Diagnostics
#21504
opened Oct 11, 2025 by
akimakinai
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General entity set cleanup
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Docs
An addition or correction to our documentation
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
D-Unsafe
Touches with unsafe code in some way
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21498
opened Oct 10, 2025 by
Victoronz
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Implicit text roots
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#21496
opened Oct 10, 2025 by
ickshonpe
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Make BEVY_REFLECT_AUTO_REGISTER_STATIC require a target dir
A-Dev-Tools
Tools used to debug Bevy applications.
C-Bug
An unexpected or incorrect behavior
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21494
opened Oct 10, 2025 by
eugineerd
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allow TextureFormat for depth/stencil to be passed down to render pipelines
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21493
opened Oct 10, 2025 by
raketenben
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FreeCam
: change walk_speed scaling to avoid sticking to zero/negative speeds
A-Camera
Generic composite primitive gizmos / rework
A-Gizmos
Visual editor and debug gizmos
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#21480
opened Oct 9, 2025 by
tigregalis
•
Draft
MovingPtr<'_,B: Bundle> impls Bundle but with Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Unsafe
Touches with unsafe code in some way
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
typeid
A-ECS
#21454
opened Oct 8, 2025 by
janis-bhm
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Fix scroll speed compounding math
A-Camera
User-facing camera APIs and controllers.
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Refactor Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
SubCameraView
A-Rendering
Put input sources for Player input via keyboard, mouse, gamepad, and more
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
O-Embedded
Weird hardware and no_std platforms
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
bevy_input
under features
A-Input
#21447
opened Oct 7, 2025 by
Shatur
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