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Pull requests: gfx-rs/wgpu
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Fix naga
immediate_slots_required and panic when var<immediate> size overflows 256 bytes
#9725
opened Jun 23, 2026 by
beicause
Contributor
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8 tasks done
test: use non-square asymmetric textures in coordinate-sensitive tests
#9723
opened Jun 22, 2026 by
emilk
Contributor
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8 tasks done
[core] Use label field of TextureDescriptor
#9714
opened Jun 20, 2026 by
sagudev
Collaborator
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4 of 8 tasks
[core] make
wgc::RenderBundleEncoder like Passes (with methods on self and global)
#9712
opened Jun 19, 2026 by
sagudev
Collaborator
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4 of 8 tasks
Validate pipeline layout
immediate_size and fix its calculation when there are multiple immediate variables
#9711
opened Jun 19, 2026 by
beicause
Contributor
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8 tasks done
Add
Limits::max_buffers_and_acceleration_structures_per_shader_stage
#9709
opened Jun 18, 2026 by
teoxoy
Member
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8 tasks done
Correctly zero init multiplanar textures
#9700
opened Jun 18, 2026 by
inner-daemons
Collaborator
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6 of 8 tasks
Fix signed We're behaving incorrectly
lang: GLSL
OpenGL Shading Language
% wrong for negative operands in GLSL (OpenGL/GLES)
area: correctness
#9687
opened Jun 16, 2026 by
mstampfli
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Use Metal ICBs for multi-draw indirect count
#9679
opened Jun 15, 2026 by
matthargett
Contributor
•
Draft
8 tasks done
fix(vulkan): drop implementation panic for surface texture
#9678
opened Jun 15, 2026 by
hack3rmann
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5 of 8 tasks
Update codecov/codecov-action action to v7
dependencies
Pull requests that update a dependency file
#9677
opened Jun 15, 2026 by
renovate
Bot
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1 task
Fix signed % wrong for negative operands on NVIDIA (OpSRem poison without maintenance8)
#9674
opened Jun 14, 2026 by
mstampfli
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feat(vulkan): allow specifying queue family ownership transfer in texture barriers
#9668
opened Jun 13, 2026 by
alexander-bruun
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Add surface color-space selection (HDR output): Vulkan, DX12, Metal, WebGPU
#9658
opened Jun 10, 2026 by
stuartparmenter
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Fixed partially-bound texture and storage-texture binding arrays (PAR…
#9653
opened Jun 8, 2026 by
holg
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7 of 8 tasks
[metal] synchronize acceleration structure builds using fences
#9645
opened Jun 4, 2026 by
jtbirdsell
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6 of 8 tasks
use Metal's Indirect Command Buffers for true GPU-side multi draw indirect
#9640
opened Jun 4, 2026 by
matthargett
Contributor
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8 tasks done
Add MSL support for mixed-precision cooperative matrix multiply-add
#9629
opened Jun 2, 2026 by
seddonm1
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6 of 8 tasks
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