nintendo/snesb.cpp: fill in missing DIP switches for several games, add continue counter init for Wild Guns #24594
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mame-linux-clang-7849814ac8a28309f941b12f408068c8f4ccb00d
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113 MB |
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mametiny-linux-gcc-7849814ac8a28309f941b12f408068c8f4ccb00d
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26 MB |
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