Skip to content

nintendo/snesb.cpp: fill in missing DIP switches for several games, add continue counter init for Wild Guns #24594

nintendo/snesb.cpp: fill in missing DIP switches for several games, add continue counter init for Wild Guns

nintendo/snesb.cpp: fill in missing DIP switches for several games, add continue counter init for Wild Guns #24594

Triggered via pull request July 11, 2024 02:53
Status Success
Total duration 1h 47m 38s
Artifacts 2

ci-linux.yml

on: pull_request
Matrix: build-linux
Fit to window
Zoom out
Zoom in

Artifacts

Produced during runtime
Name Size
mame-linux-clang-7849814ac8a28309f941b12f408068c8f4ccb00d Expired
113 MB
mametiny-linux-gcc-7849814ac8a28309f941b12f408068c8f4ccb00d Expired
26 MB