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TutorialScenarioCreation
Quantumrunner edited this page May 1, 2021
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Create Two Rooms, an Explore token and a Monster
- On the main menu select 'Scenario Editor'
- Select 'New'
- Select the 'Scenario <num>' entry which is added
- Select 'Quest' at the top left to access to component selection screen
- Select 'Tile' to select a Tile
- Select '{New Tile}' To create a new Tile
- Select 'E' after "Tile0" and name the tile "Entry" (will show as "TileEntry")
- Select tile button to pick desired tile from list
- Select Rotation to rotate tile
- Select 'Entry' at the top left to access tile selection screen
- Select '{New Tile}' To create a new Tile
- Select 'E' after "Tile0" and name the tile "Second" (will show as "TileSecond")
- Select tile button to pick desired tile from list
- Select Rotation to rotate tile
- Select '><' button then select a place on the board to locate
- Select 'Tile' at the top left to access to component selection screen
- Select 'Token' to select a Token
- Select '{New Token}' to create a new Token
- Select 'E' after "Token0" and name the token "Explore" (will show as "TokenExplore")
- Select the "TokenSearch" button and pick "TokenExplore" from the list
- Select '><' button then select a place on the board between the two tiles
- Select 'Event' to go to the event configuration screen
- Under 'Dialog:' enter "Explore the next room."
- Select 'Token' at the top left to access to component selection screen
- Select 'Event' to select an Event
- Select '{New Event}' To create a new Event
- Select 'E' to rename to "Start"
- Select 'Unused' to set to 'Camera'
- Select '`' and position event in the middle of the entry tile
- In 'Dialog' Enter "Place the entry tile."
- Select 'Trigger' and select 'EventStart'
- Select '+' after 'Add Components:' and select TileEntry
- Select 'Vars'
- Select '+' next to 'Assign:' and select '$mythosFlavor'
- Select '=' next to and set to '1' next to '$mythosFlavor'
- Select 'Event' at the top left to access to component selection screen
- Select 'Event' to select an Event
- Select '{New Event}' To create a new Event
- Select 'E' to rename to "AddToken"
- Select '><' and position event on the Explore token
- Select 'Unused' until 'Camera' is displayed
- In 'Dialog' Enter "Place the an explore token."
- Select '+' after 'Add Components:' and select TokenExplore
- Select 'Event' at the top left to access to component selection screen
- Select 'Event' to select an Event
- Select '{New Event}' To create a new Event
- Select 'E' to rename to "Investigators"
- Select '~' and position event on the starting space
- Select 'Unused' until 'Highlight' is displayed
- In 'Dialog' Enter "Place investigators in the indicated space."
- Select 'Event' at the top left to access to component selection screen
- Select 'Event' to select an Event
- Select '{New Event}' To create a new Event
- Select 'E' to rename to "PlaceTile"
- Select '~' and position event on the centre of the second tile
- Select 'Unused' until 'Camera' is displayed
- In 'Dialog' Enter "Place the second tile."
- Select '+' after 'Add Components:' and select TileSecond
- Select '+' after 'Remove Components:' and select TokenExplore
- Select 'Event' at the top left to access to component selection screen
- Select 'Spawn' to select a Monster
- Select '{New Spawn}' To create a new Monster
- Select 'E' to rename to "Cultist"
- Select '~' and position on a space of the second tile
- Select 'Unused' until 'Highlight' is displayed
- Select '+' after 'Types:' and select 'MonsterCultist'
- Select '-' after any other Types listed
- Select 'Event'
- In 'Dialog' Enter "Place a Cultist on the indicated space."
- Select "EventPlaceTile"
- Select 'Next Events'
- Press '+' on the left under 'Confirm' and select "SpawnCultist"
- Select "TokenExplore"
- Select 'Event'
- Select 'Next Events'
- Select 'Confirm' and enter "{action} Explore"
- Press '+' on the left under '{action} Explore' and select "EventPlaceTile"
- Select 'Next Events'
- Select "EventAddToken"
- Select 'Next Events'
- Press '+' on the left under 'Confirm' and select "EventInvestigators"
- Select "EventStart"
- Select 'Next Events'
- Press '+' on the left under 'Confirm' and select "EventAddToken"
- Create an event named "EventEndWin"
- Set the trigger to 'DefeatedMonsterCultist'
- Create an event named "EventEndLose"
- Set the trigger to 'Eliminated'