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Pull requests: ValveSoftware/source-sdk-2013
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[TF2] Fix invalid Soul Gargoyle locations on Helltower
#1290
opened May 18, 2025 by
KimmyTF2
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[ALL] Allow the Color class to accept hex code strings and Color1 variables as colors + Basic KeyValues support.
#1288
opened May 17, 2025 by
Bitl
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[TF2] Fix disguise bodygroups being tied to the disguise target
#1284
opened May 15, 2025 by
gidi30
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[TF2] IgnitePlayerEx to let players set burn duration in vscript
#1282
opened May 14, 2025 by
RobinsAviary
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[TF2] Fix player_speedmod / m_flLaggedMovementValue not working
#1281
opened May 14, 2025 by
Marioiscool246
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[TF2] Fix engineer building damage effects and placement previews not updating correctly
#1280
opened May 14, 2025 by
bakugo
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[TF2] Fix disguise_on_backstab not functioning for stab targets that become ghosts
#1279
opened May 14, 2025 by
FlaminSarge
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Fix memory leak from include macro in KeyValues::LoadFromBuffer()
#1278
opened May 14, 2025 by
DreamyCecil
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all games: Add ConVars for configuring proximity voice chat
#1277
opened May 14, 2025 by
copperpixel
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[TF2] Improve meter consistency and fix missing Dragon's Fury meter
#1275
opened May 14, 2025 by
Megawolf7339
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[TF2] Add optional colored names to in-game party chat
#1274
opened May 14, 2025 by
Megawolf7339
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[ALL] Fix major oversight with nav area visibility check in IVision::IsAbleToSee
#1270
opened May 14, 2025 by
CookieCat45
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[ALL] Refactor how kills with VPhysics objects are handled.
#1269
opened May 13, 2025 by
Bitl
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[ALL] net_graph: Fix a bug where net_graphproportionalfont and net_graphheight is non-functional after changing resolutions.
#1267
opened May 13, 2025 by
Bitl
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Add input Extinguish, output OnExtinguish to BaseAnimating, VScript bindings for fire functions
#1263
opened May 13, 2025 by
pivotman319-owo
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Add inputs EnableDraw/DisableDraw to class CBaseEntity, ignore compiled launcher_main executables in game dir
#1262
opened May 12, 2025 by
pivotman319-owo
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